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Skills and Slimes

Skills and Slimes

by Unknown

Price $2.99
Avg Players 0
Reviews 2
Released May 20, 2025
2DActionAction RPGAction Roguelike
View on Steam ↗

What players are saying

▼ Not recommended 28 hrs
A messy annoyance that will leave you wanting to play anything else after the first time you die and realize how tedious the progress is, and even more once you get to the point of figuring out the developer's acid trip visions of what a puzzle should be.

1/5
2 found helpful Steam ↗
▼ Not recommended 0 hrs
As soon as I saw that your progress in the gargantuan and esoteric skill tree (forest???) didn't save I knew that this game was a lost cause.

The game is extremely scuffed in general, but without your progress saving its pretty much next to unplayable. Beyond having that fixed the game probably also would need a dedicated tutorial for later features that I was able to see but didn't have unlocked yet.

The skill tree itself looks like something out of a weird childish fever dream and I can definitely respect that something like that was made, and I greatly enjoy the concept of absurdly large skill trees, but the execution is absolutely not there at all in the slightest.

I gave it a try being drawn in by the prospect of a massive skill tree, but it turned out to be more of a "wide as an ocean deep as a puddle" situation, not to mention the puddle is also made out of piss. You can't win them all I suppose...
1 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

Microorganisms Update (Tetris style Item system with gear crafting)

434 days ago
So, I want to start off by apologizing for how long it took this update to come out. I thought it was only going to take me 2 weeks and then 2 weeks turned into 2 months. Funny how that works out. This update while not having new bosses or a lot of new skills does add in a new system that while not entirely original is something special. So, let's get into it. Added a new system called Microorganism crafting. Microorganism crafting starts with adding a Microorganism block to the crafter. These Microorganism blocks can be farmed from specific bosses. After a Microorganism block is added you then can add a boss material. Each boss material has a 1 and 4 chance to add 1 of 4 affixes on to the Microorganism block. Each Microorganism block can have up to 4 affixes on it at one time and all boss materials have different affixes to be chased after. You can also remove unwanted affixes for 1000 DNA each. After you are done crafting a Microorganism block you can store it or slot it onto your slime. The blocks can be turned 360 degrees so you can find new ways to slot just one more Microorganism block into your build. All Affixes on a Microorganism block can be upgraded as well for 10 RNA per Microorganism block multiplied by the level of the block. So, if you have a level one Microorganism block and a level two Microorganism block in the upgrader you would have to spend 30 RNA to upgrade both blocks. Normal Microorganism blocks drop 10% of the time from bosses. Each boss has a different block shape that it drops except for the credits which drops all of them. There are also Golden Microorganism blocks. A Golden Microorganism block does everything a normal Microorganism block does only it also has a skill attached to it. Golden Microorganism blocks only drop from mutated bosses. Golden Microorganism blocks drop 1% of the time from mutated bosses' level 1- 10 the drop rate increases by 5% every 10 levels after that capping out at level 100 with a 47% drop rate. New skill added...

New Skills and Bob The Blob joins the fray!

490 days ago
I want to start off by apologizing for how long it took me to get the new content out I had a ton of life stuff hit me all at once this month. Thats not important right now what is important is the new content for the game so lets get into it! * I have changed the background of the skill screen it is no longer ugly and green. It now is chalkboard like with little doodles the parallax scroll by. (This change was made because of feedback from acelgoso and Pandabear71 big thanks to them) * New death mechanic. You still lose all of your DNA when you die but you now drop a corpse in the place you died and if you can click on said corpse before you die again you will collect it. The corpse can then be used to buy loadouts you already have saved. Hopefully this will make the game less punishing for new players. I plan on using the corpses in the future as materials for things like crafting. (This change was made because of feedback from Moisturizer big thanks to them) * New boss Bob The Blob is now in the game. Including his Boss material witch can be used to for potion crafting and unlocking permanent skills. Bob The Blob can also be mutated like all the other bosses so happy hunting! * New skill that makes your lightning rings now spawn 8 fireballs in 8 different directions. * New skill that makes all fireballs spawned spawn 3 fireballs instead of just 1 * New skill that makes water balls spawn lightning rings when they despawn or hit an enemy * New skill that makes lightning traps spawn whenever you successfully right click with the right click ability * New skill that increases the duration of your next use of the invincibility skill by +0.25 seconds if you successfully right click while invincible * New skill that makes it so when you click on a minion they will despawn and fill your power bar * New skill that makes turrets spawn 3 bullets instead of 1 * New skill that makes turret bullets spawn an AOE on despawn or when it hits an enemy. The AOE makes enemy wet when ...

Posts come from Steam's official announcements feed.

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