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Dyslexia
by Potatow Man
Price
N/A
Avg Players
0
Released
To be announced
3DAtmosphericClickerDark
Media
Dyslexia is a brief horror experience that combines point-and-click exploration with time-pressured quick-time events. Players navigate tense moments where split-second reactions determine survival, creating an unsettling atmosphere through minimal but effective scares. It's designed for those seeking short, intense horror bursts rather than lengthy campaigns.
About this game
Point and click, Quick time horror.
Players, last 29 days
Peak 0 · Low 0Daily peak concurrent players, sampled once a night from Steam.
Latest updates
UPDATE 5.OWe finally have some Actual assets in the game! Plus some lighting bugs are now fixed.New game mechanics now exist for the Flash system. Make sure to check them out!Change Log:New assets added to replace the old placeholder onesAdded new lamp light for the bed roomAdded textures to the walls (these are placeholders)Added a clock to look at on the wall (it's time functionality has not been addedRemoved the visibility of the hitboxesAdded new fakeout mechanic for the lef/right system (dont flash for these)Added new wall mechanic visible at hour 1amadded new rapid fire mode visible at hour 2am3am now stops all prompts for the checksfixed the Moon Light from not showing up correctly
Update 4.1 is live on default
71 days agoNot much to say hereAdded new hourly mechanic to make the game harder for the first leveladded working title screen (has a placeholder image)changed linux runtime to 4.0slight performance boostslight game size increase
THE BETA IS NOW OUT
120 days agoUPDATE 4.0 Guess what, DYSLEXIA NO LONGER IS JUST A BUNCH OF TEST ASSETS.It's is now "technically" a working game. Although I can't call it a full game until I say without a doubt in my mind that it's gameplay functionality is basically finished.BUT IT DOES NOT MATTER! There is now a functioning game in this new build of the game and I heavily suggest y'all try and break things and let me know.Yep! That's right! You 'Beta' testers now have a Beta to actually play! Though I will say the "game play" is lack luster. So stay tuned to see when it becomes truly functional and fun to play!Changelog:Dyslexia is no longer in alphaAdded gold starter cube for player to stare at (it represents a clock)Added an actual flash to the camera (no camera yet just use ur imagination)Added a hitbox for the player the hit at the correct timeAdded the ability to "fail"Added the ability to "win"Added a timer for the player to beat"Added a camera status to show if the player hit the hitboxFixed the game quality showing "" when a new game is startedAdded the fail to auto happen if the player misses the cube entirely (doesn't matter if you hit it after a miss)Added a hidden viewcone that represents the players vision(I can now make things appear outside the player's vision) = spooky
Posts come from Steam's official announcements feed.
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