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Kin and Quarry

Kin and Quarry

by The Fox Knocks

★ 77%
Price $9.99
Avg Players 6
Reviews 483
Released Jan 16, 2026
2.5DAutomationCasualClicker

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Kin and Quarry tasks you with excavating essence from progressively deeper layers to nurture your Evertree, recruiting workers and purchasing upgrades along the way. The core loop—mine, upgrade, repeat—delivers engaging early momentum, but progression sharply plateaus mid-game, leaving players grinding against steep resource walls. Best suited for those with patience for extended idle sessions, though the steep price point may not justify the limited playtime for most.

About this game

Players, last 39 days

Peak 22 · Low 2

Daily peak concurrent players, sampled once a night from Steam.

What players are saying

▼ Not recommended 2 hrs
Another one of those "rapid progression initially, grinds down to a halt after a little bit" games. A slog. Doesn't feel rewarding or respective of your time for an idle game.
Feels like I got finessed into going just past the 2-hour refund window to get a spit in the face, esp. considering this game costs twice as much as most other short incremental games.
99 found helpful Steam ↗
▼ Not recommended 5 hrs
The game is fun till level 9. then comet to a halt, needs to be rebalanced. at level 9 my interest made a step change downward big time.
48 found helpful Steam ↗
▼ Not recommended 3 hrs
This isn't a bad game per se, but it's not a $10 game. It feels more like a minigame or something. I 100%ed it in just under four hours, and there are no rebirth mechanics or the like. Just feels like a very undercooked idler.

That said, I would have given it a tentative thumbs up and a "wait for a sale" if the most fun ability in the game didn't warn you (accurately) that it will crash the game if you use it too much
36 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

New Incremental Game and Better Regional Pricing!

59 days ago
Hello! Hope you're all doing well. Today, I'd like to announce that my latest incremental game has been released. Kin and Conquest:I also want to announce that I've updated the pricing model for Kin and Quarry, but it unfortunately won't be available until later in the month due to some timing with plans I have ongoing with Steam, but I really wanted to let you know that it's in the works. It's come to my attention that I was using an old model that had very unfair pricing conversion in many countries. I've rectified this by making the price more balanced across the board, with many countries seeing a sharp drop in price.Thank you.

Announcing "Kin and Conquest" with a playable Playtest!

153 days ago
Hello! Hope everyone is doing well. I'm here to announce Kin and Conquest, a combat-oriented spinoff of Kin and Quarry. It has a Playtest you can check out right now if you want to give it a shot.Thank you.

1.0.2b (Artifact hotfix)

254 days ago
Fixed: Artifacts would roll for the highest tier first before checking for lower tiers. This ended up being coded in such a way that if you were very deep into the game and still lacked lesser tier artifacts, they'd be impossible to find because you'd always be rolling for the highest tier with no fallback. I feel very dumb for this, but it's now fixed.

Posts come from Steam's official announcements feed.

Looking for something to play next? See the best idle games on Steam, ranked by real player counts.

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