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Kin and Quarry

Kin and Quarry

by The Fox Knocks

★ 75%
Price $9.99
Avg Players 15
Reviews 408
Released Jan 16, 2026
2.5DAutomationCasualClicker

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Kin and Quarry tasks you with excavating essence from progressively deeper layers to nurture your Evertree, recruiting workers and purchasing upgrades along the way. The core loop—mine, upgrade, repeat—delivers engaging early momentum, but progression sharply plateaus mid-game, leaving players grinding against steep resource walls. Best suited for those with patience for extended idle sessions, though the steep price point may not justify the limited playtime for most.

About this game

What players are saying

▼ Not recommended 2 hrs
Another one of those "rapid progression initially, grinds down to a halt after a little bit" games. A slog. Doesn't feel rewarding or respective of your time for an idle game.
Feels like I got finessed into going just past the 2-hour refund window to get a spit in the face, esp. considering this game costs twice as much as most other short incremental games.
99 found helpful Steam ↗
▼ Not recommended 5 hrs
The game is fun till level 9. then comet to a halt, needs to be rebalanced. at level 9 my interest made a step change downward big time.
48 found helpful Steam ↗
▼ Not recommended 4 hrs
i finished it 100% and i had fun because i like grinding but it costs 8,77€ (discounted) and i finished it in less than 5 hours.
i kind of regret buying it.
i wish i could give it mixed.
33 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

New Incremental Game and Better Regional Pricing!

1 day ago
Hello! Hope you're all doing well. Today, I'd like to announce that my latest incremental game has been released. Kin and Conquest:I also want to announce that I've updated the pricing model for Kin and Quarry, but it unfortunately won't be available until later in the month due to some timing with plans I have ongoing with Steam, but I really wanted to let you know that it's in the works. It's come to my attention that I was using an old model that had very unfair pricing conversion in many countries. I've rectified this by making the price more balanced across the board, with many countries seeing a sharp drop in price.Thank you.

Announcing "Kin and Conquest" with a playable Playtest!

95 days ago
Hello! Hope everyone is doing well. I'm here to announce Kin and Conquest, a combat-oriented spinoff of Kin and Quarry. It has a Playtest you can check out right now if you want to give it a shot.Thank you.

1.0.2b (Artifact hotfix)

196 days ago
Fixed: Artifacts would roll for the highest tier first before checking for lower tiers. This ended up being coded in such a way that if you were very deep into the game and still lacked lesser tier artifacts, they'd be impossible to find because you'd always be rolling for the highest tier with no fallback. I feel very dumb for this, but it's now fixed.

Posts come from Steam's official announcements feed.

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