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Frontiers Reach : Battlespace

Frontiers Reach : Battlespace

by Blind Alien Productions · Published by TheGamePublisher.com

Price $7.99
Avg Players 0
Released Jul 3, 2025
AutomationCasualEarly AccessIdler
View on Steam ↗

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About this game

Latest updates

Things to Come

9 days ago
There isn't much to show just yet. Primarily because most of what has been worked on is under the hood but here is a short breakdown of what's coming. COMPLETE STORY REWRITE A more logical and linear type story now exists that follows your captain through the opening phases of the Frontier War in the midst of Directive Anabasis. An emergency retreat and rally protocol issued under dire circumstances to consolidate forces for refit and counter attack. NEW TUTORIAL GUIDANCEFlashing buttons will now show up as you progress through the beginning stages of the story. Helping to guide you through the experience and better learn the foundational mechanics in a more efficient manner. Hopefully leading to less confusion for new players. COMPLETE TECH TREE REBALANCENumerous changes have been made to affect a better rate of progression. With new audio queues being fired off to help better explain the different components of the menu system. PLANET RENDERING OVERHAUL As seen in a previous update the tech behind planet rendering has gotten a massive overhaul. This comes with a tighter integration with other tools and backend data that makes swapping between planets a seamless experience unlike anything before. Planet surfaces now have greater depth and detail to them and things like ring systems around gas giants can now be featured. CONCLUSIONThe aim is to have everything ready for release on December 1st. It's been a while but I hit a creative block for a hot minute and rather than force my way through it I chose to go work on something else while I continued to play with varying ideas and concepts for how to move forward with Battlespace in key areas. Story was a big one, and planet rendering was another.

You Have NOT Been Forgotten

181 days ago
I have been working diligently on bringing the Frontiers Reach Universe to life the past few months and I have some changes going on internally. To ensure you know you have not been forgotten, I wanted to share this.

Update to Version 0.2.113025 - The Automation Update

326 days ago
This is a fairly significant update. Some of this was already made available in the previous security update but here it all comes together. This update includes the 2nd tier of tech tree upgrades which cover automating the systems unlocked in the first tier. On top of this the systems that you will upgrade and build out in the first tier have been reworked in some ways. Where previously you would have not had access to the laser turret until much later, it is now one of the first weapons techs you will unlock alongside missiles.You can catch some of the early work on automation in this video hereOn top of this comes the new dialogue system. This new dialogue system allows for a whole host of new possibilities with respect to character interactions. Where as previously conversations were strictly linear, you can now have more natural conversations with characters by asking them about different topics relevant to the current conversation. You may even find that simply talking to a character yields rewards.

Posts come from Steam's official announcements feed.

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