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Dad's Monster House 2: MEDAL

Dad's Monster House 2: MEDAL

by Cotton Game

★ 86%
Price $4.99
Avg Players 0
Reviews 114
Released Sep 18, 2025
2DAdventureCasualClicker
View on Steam ↗

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Dad's Monster House 2: MEDAL is a puzzle adventure where you're trapped in a decrepit house and must solve environmental puzzles to escape. The game emphasizes atmospheric storytelling with polished visuals and animation, though some puzzle solutions lean cryptic enough to warrant outside hints. Best suited for players who enjoy atmospheric adventure games and don't mind unconventional logic puzzles.

About this game

What players are saying

▲ Recommended 3 hrs
I feel a little sorry for Cotton Game, they consistently make puzzle games of similar quality, and yet their audience seems to come and go at random, with seemingly unpredictable results. They often undervalue their games, too cheap for what they offer and how well animated they are, always giving good emotional bang for the dollar. Now, they had a few misses with the adventure games before, but I think it was a different developer they publish (not sure if they are completely different team, or maybe another project lead), but this one was actually very good, no huge complaints from me.

The game does not start in English by default (classic), you can change it in the settings, press on the gear looking icon, and the word on the very bottom. I would think they would color code it with flags by now.

Unlike their ISOLAND series this game does have a moving character, and yet it actually plays about the same as ISOLAND4, it's fast and has some nice quality of life features like teleporting between the rooms and making notes on the screen. This developer has a tendency to overkill on the mechanical puzzles sometimes, there are a lot of logic mini-games, they are not too difficult, but they can occasionally slow the game down. This game might take about 2.5 to 3.5 hours blind, with a very touching ending I must say, actually reminded me of their Elevator game which is one of my favorites from the developer.

The puzzle gameplay and exploration flow pretty well for the most part, the only complaint I have is the consistency issue with the feedback they have for interactions, the game seems to highlight some areas and quests, but not all of them. Sometimes you have to take a leap of faith, and assume where the item goes because there may not be any indication for it. I assume they didn't want the game to be too easy and spell out every puzzle for you, but I just find it confusing because they will highlight what items some characters want, but not all of the characters.

Pros:



(+) Cotton games are generally well animated, this one even more so, lots of cool looking characters and fun puzzle feedback. The character is also very fast and responsive. Love those backgrounds and the notebook too.

(+) Another good narrative from the developer, with a touching ending. Reminded me a little of their Elevator game. So sad...

(+) Reasonably challenging logic puzzles, god knows Cotton Game loves their logic puzzles, but it provides nice features like room teleporting and drawing on the screen.

(+) Decent achievement/collection support.

Feedback:



- It annoys me that this game will show required items for some characters, but not all of them, and the same goes for some interactive areas, it's like the game cherry-picks what you are allowed to look at, sometimes I mistake things for props, or I assume the character does not have a quest. I don't really care if it would make the game easier, I think you should consistently use feedback and bubbles for everything that you can touch or talk to.

(It's not as big of an issues as I make it sound, maybe 10% of the game, but ehh)

- There are several puzzles that will make you backtrack a lot, and I think a few of those is fine, but man, some of the hints in this game very easy to miss or mistake for props.

Overall Thoughts: 8/10

Cotton Games are usually very similar in terms of gameplay and what you get out of them in terms of story, but I thought this one was above average within their catalog, top 3 I would say, mostly because the animation and backgrounds are so nice, even a lot of detail for the notebook. Nice streamlined puzzle game overall, can be a little difficult, but I really liked the ending.

Niche, obscure and underrated games: http://store.steampowered.com/curator/31294838-Hidden-Gem-Discovery/
9 found helpful Steam ↗
▼ Not recommended 3 hrs
This one was a little ridiculous with the puzzles. You would never guess some of them. Had to look them up.
1 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

Patch 1.0.1 is Live! - Our First Update Is Here!

315 days ago
Hey everyone! We're excited to release our very first patch, which addresses a number of bugs to improve your gameplay experience. Thanks for all your feedback so far! :) Here's what we've fixed: Mailbox Bug: Resolved an issue that prevented the Mailbox from being opened after finding all the scientists and restarting the game. Achievements: Addressed incorrect unlock conditions for some achievements. UI: Fixed the achievement counter on the main menu, which wasn't displaying correctly. Display: Patched a bug that caused text to go missing on some devices. Moth Menu: The disappearing Moth Menu should now stay put!

Dad's Monster House 2 is OUT NOW!

321 days ago
To our dear players and friends,It feels like only yesterday that we first opened the door to Dad's Monster House. Together with Carlos, we navigated a home filled with peculiar monsters and fragmented memories, all in pursuit of a letter from his father. That was a journey of retrospection, a quest to salvage the profound, warm love from a labyrinth of memory, a story about understanding and reconciliation.Today, as we stand before that familiar door once more, we are here to tell a new, different kind of story—one not of looking back, but of "setting out" and "taking flight."From the very beginning of creating Dad's Monster House 2: MEDAL, we asked ourselves: what new emotional landscape can we explore? If the first game was a gentle mending of past regrets from an adult's perspective, then the sequel, we decided, must return to a more fundamental, more innocent state of being: growth itself. This is no longer a dive into dusty memories, but a fearless expedition towards a sea of stars, an adventure led by a child to fulfill the grandest of promises made with a father. This time, we chose not to dwell on the weight of remorse and forgiveness, but instead to illustrate how hope, will, and dreams are forged into shining medals within a world that is at once bizarre and deeply tender.Each scene, each uniquely shaped "monster" lurking in a corner—they may seem like obstacles, but we invite you to see them as something more: the personification of the very emotions and ideas that constitute our inner worlds. The giant hand that stubbornly knocks on a wall, the colossal creature you must face with courage, the frog-man who sways to a hidden rhythm… they are not mere puzzles or NPCs. They are mirrors we’ve placed along your path, reflecting the confusion, fear, curiosity, and desire that we all encounter on the journey of growing up. What you offer them may be a simple, seemingly insignificant object, but what you receive in return are the Medals we've named "Courage," "...

We're Joining The Days of Ramadan Festival 2025!

524 days ago
Dear Friends, Get ready! We're thrilled to announce that we'll be participating in the 2025 Steam Days of Ramadan Festival, running from February 28th at 02:00 GMT+8 to March 31st, 2025, at 02:00 GMT+8! The 2025 Steam Days of Ramadan Festival marks a first-of-its-kind event, bringing together indie game developers from around the globe for a Ramadan-themed sale. It's a fantastic opportunity for indie devs and game lovers to connect, share ideas, and celebrate Ramadan together. During the festival, feel free to check out and play the latest games and grab some awesome discounts from across Asia! We hope you have a blast!

Posts come from Steam's official announcements feed.

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