Drop balls through a physics-based pachinko board to trigger farm production and earn currency in this cozy incremental. As balls ricochet off pegs, they generate crops and resources you sell for upgrades, creating a satisfying loop of gentle chaos. Ideal for players who enjoy watching systems unfold with minimal active input.
About this game
Pachinko Farm is a cozy yet chaotic incremental game where you drop balls to grow your farm in a fully physics-based pachinko world. Bonk → Produce → Sell
Players, last 68 days
Peak 49 · Low 1
Daily peak concurrent players, sampled once a night from Steam.
What players are saying
▲ Recommended0 hrs
I’ve been working on Pachinko Farm as a solo developer for about a year, It’s surreal to finally see this game out there. Thank you to everyone who has supported the game so far!
I’ve been having an absolute blast with this game! There are a few things that really make it stand out from other incremental games for me. First of all, progression isn’t just about watching numbers go up. You can actually SEE the things you’ve earned and built, and that makes every little upgrade so much more satisfying.The game is fun right from the start. There’s no “just survive the early game and it gets good later” situation here. It’s GOOD from the very beginning!I also love how every chapter introduces a brand-new mechanic. It constantly makes me wonder, “Okay, what the heck am I going to unlock next?” It keeps that feeling of discovery alive instead of turning into the same loop over and over again.And the physics are fantastic. Watching those turnips fall is ridiculously satisfying. I’m already impatient for the full release. I’m so happy I found an incremental game that keeps giving me that “ooooh, what’s next?” feeling without getting boring.And yes, I WILL be going back to the early chapters and absolutely obliterating my previous high scores.
It's pretty good so far. Each level has a set goal, which you can achieve with one, two, or three stars. Get currency, unlock upgrades on a spidering tech tree, and dive back in.
You already know whether you'll like this or not before you even try it.
Bugfixes:Fixed minor bugs that cause game crashes sometimes due to excessive number of physics objects.Changes:Coins and egg breaking effects are no longer physics objects.
Hello, Pachinko Farmers!After taking a short break following the launch, I’m back to working on updates for Pachinko Farm!Before getting into the update, I want to say how grateful I am for all the interest you’ve shown in the game. Pachinko Farm has now been played by 9,000+ players, and we’re getting very close to 10,000! This has been my first major step toward becoming a professional game developer, so I want to thank all of you for being a part of it. Achievements26 achievements have been added to the game! (More to come in future updates.) Quality of Life ImprovementsEverything you can do with the arrow keys can now also be done with WASD.You can now launch a ball with the Right Mouse Button without having to click directly on the ball. This should make aiming much easier.You can now quickly select vegetables and animals from the build menu using the 1–9 number keys.That’s all for now!In future updates, I’ll be working on more levels as well as more QoL improvements based on your feedback.Also, don’t forget that Pachinko Farm is 40% off until October 22!Have fun, Aziz
A small mistake I made while pushing the previous update caused crashes for many players playing the game in English. I’m really sorry about this. I fixed the issue right away, and thank you for your feedback! Have fun! Aziz
Posts come from Steam's official announcements feed.