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Knowmad

Knowmad

by Unknown

Price $4.99
Avg Players 0
Released Jul 10, 2025
AutomationCasualCozyEconomy
View on Steam ↗

What players are saying

▲ Recommended 1 hrs
here is a brutally honest review of this game

The graphics are not perfect and can be all over the place, they do not necessarily match but there is a message from it, everything is hand draw from scratch, not some AI slop.

It is an incremental game where the goal is to earn a certain amount of money, the mechanics is simple you earn and either buy some upgrade to multiply your output or get distracted by shiny things

The mechanics are simple not overly complex, you can play it for around 2-3 hours and probably finish the whole game. The developers are constantly improving it and so it can go on for longer later on and has a lot of potential for growth. for the price it asks, its not bad, and good way to pass time.

It’s not something you can completely leave from the get go like other incremental games but once you have built your upgrades, growth becomes automatic
2 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

Major Overhaul Update! 🌍✨

44 days ago
{STEAM_CLAN_IMAGE}/45569537/302c3899316a425a5fbfbe9052eee527347fca58.png Hey everyone, I just dropped a big update for Knowmad— I went all in and completely revamped the main graphics and overall vibe of the game. It feels so much fresher, smoother, and more alive now. The world-hopping experience hits different. This update was all about making the game look and feel way better while polishing a bunch of stuff. What's new: Full main graphics revamp + completely new overall vibe Updated Aey Aye animation New trees, added wood house, fresh planet visuals for Knowmad Changed menu icons (top-right corner) + tutorial message icon Cleaner UI: removed semi-transparent overlay, new UI message color, better boat alignment Slight delay added for text + camera dimensions tweaked Running money count + juicy DOTween animations on money pops and Money animations Panning background with ShaderGraph Audio caching changes Knowmad planet updated + DOTween added Removed clock event on Earth + fixed Earth going issues Recorded new videos Feels good to breathe new life into my very first game. Let me know what you think if you try the new version! More updates coming soon 👀 Thanks for the support! #indiedev #gamedev

Bug Squishing

305 days ago
Greetings, Knowmads! It's been a busy week in the World of Knowmads! I've been wrestling with code, battling bugs, and generally trying to make your experience as smooth as possible. Thank you for your patience! First, a huge shout-out to everyone who reported the issues you encountered - your feedback is invaluable. Because of you, I've addressed some key gremlins that were lurking within the game. So lets dive into what's new in the latest update: What's Been Sliced & Diced (Bug Fixes!): Fix Damage Flash Lag: That annoying screen flash after taking damage should be gone! Your eyes can rest easy. Fix Icon Number Bug: No more weird numbers appearing on icons – everything should display correctly now. Fix bug on sometimes being able to jump: Whoops. This one was a major oversight on my end, but it's now fixed. Get ready to leap into action! Thank you again for your support! Your enthusiasm keeps me going!

Knowmad: The Automations Update! ⚙️

319 days ago
Knowmad: The Automations Update ⚙️ We have been listening to your feedback and we have major changes in the game. Welcome to the Automations Feedback, this major update will change Knowmad into a full idler, there will be less things to worry about, and more focusing on just automations. No more notion of health, your main character can just perpetually focus on economic progressions. 🛠️ Major Gameplay Overhaul & Focus Shift ❤️ No More Player Health – The game no longer tracks or uses a player health system. This means no taking damage, and the survival element has been removed to better fit the idle gameplay style. 🔇 Added Mute Functionality – Enables players to mute the game so it can run in the background as a pure idler. 📜 RPG Events Removed – All RPG-style events have been completely cut. The focus is now on creating a pure idle game experience, removing story interruptions and focusing entirely on automation, resource collection, and progression. 🤖 Robot Role Refined – The robot summon now focuses entirely on working jobs to generate a steady stream of income for the player, streamlining automation and removing extra, unfocused behaviors. 🐑 Sheep Specialization – Summoned sheep are now exclusively dedicated to watering plants, ensuring crops stay hydrated without player micromanagement. 🐜 Ant Collector – Summoned ants are now specialized in gold collection, automatically gathering coins so you can keep progressing without running around. 🏃 Updated Running Animation – The main character’s running animation has been improved for smoother motion and better visual appeal.

Posts come from Steam's official announcements feed.

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