Kickback Clicker
by Dot blood · Published by Targem Games
Media
Kickback Clicker tasks you with defending planetary outposts from mutant invasions by clicking to eliminate enemies and accumulate coins for upgrades. Each run is constrained by limited fuel, forcing strategic choices about when to attack and when to conserve resources before restarting. Best suited for players seeking short, focused clicker sessions rather than a deep progression experience.
About this game
Mutants are flooding the planets! Destroy them all! Improve your technology, upgrade weapons and turn dangerous worlds into safe havens. Every click is a step towards the future of mankind!
What players are saying
The real enjoyment of the game comes from purchasing upgrades that extend your playtime, enhance the power of your attacks, and unlock a variety of additional perks. The first upgrade available increases your damage per attack. Once purchased, it triggers the expansion of the skill tree, which continues to grow and present new options every time you acquire another upgrade.
For example, you can invest in a coin generator that adds coins per second, purchase skills that give a chance to restore fuel with each kill, boost enemy spawn rates, enlarge the size of your attack square, and much more. Most upgrades can be purchased multiple times to amplify their effects. To balance progression and prevent players from becoming too powerful too quickly, certain upgrades require a special gem to unlock. These gems are awarded when you clear a stage for the first time.
Progressing through stages, defined by eliminating all enemies, unlocks additional planets, each featuring new and more challenging enemies. You also gain access to new stages within previously unlocked planets, though these stages introduce tougher enemies and higher fuel costs per attack, meaning you’ll likely need substantial upgrades before being able to handle them effectively.
Overall, this is an engaging upgrade-focused game that can provide hours of entertainment. That said, there are some frustrating issues. Occasionally, the spawn counter malfunctions, preventing a stage from ending even after all visible enemies are defeated. In such cases, the last enemy seems never to spawn.
Fortunately, you can retreat without losing earned coins. But if you end the game by wasting all of the fuel, you’ll have to pay a penalty fee. Another annoyance is the noticeable stutter or lag whenever you defeat enemies, which becomes more pronounced when multiple enemies are killed simultaneously. Finally, a particularly disappointing flaw is that all in-game achievements are currently broken, which makes progress a lot less rewarding.
Reviews are by Steam users, hosted on Steam.
Latest updates
Kickback Clicker 1.1.1.0 Patchnote
168 days agoKickback Clicker 1.1.0.0 Changelog
181 days agoFixes and improvements
207 days agoPosts come from Steam's official announcements feed.
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