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Kickback Clicker

Kickback Clicker

by Dot blood · Published by Targem Games

★ 86%
Price $3.99
Avg Players 1
Reviews 63
Released Nov 7, 2025
2DActionCasualClicker
View on Steam ↗

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About this game

What players are saying

▼ Not recommended 1 hrs
It's alright, but there's only 3 worlds and the game took about 90 minutes to complete. Feels more like a proof of concept rather than a fully fleshed out game.
9 found helpful Steam ↗
▲ Recommended 3 hrs
oh sh*t its five in the morning
4 found helpful Steam ↗
▲ Recommended 1 hrs
In this game, your primary goal is to navigate a square across a battlefield teeming with enemies, clicking to attack and eliminate them. Some foes require multiple hits to take down, but each defeated enemy rewards you with coins. However, your ability to attack is limited by fuel because every strike consumes a portion, and once you run out, the game ends, prompting you to start a new run.

The real enjoyment of the game comes from purchasing upgrades that extend your playtime, enhance the power of your attacks, and unlock a variety of additional perks. The first upgrade available increases your damage per attack. Once purchased, it triggers the expansion of the skill tree, which continues to grow and present new options every time you acquire another upgrade.

For example, you can invest in a coin generator that adds coins per second, purchase skills that give a chance to restore fuel with each kill, boost enemy spawn rates, enlarge the size of your attack square, and much more. Most upgrades can be purchased multiple times to amplify their effects. To balance progression and prevent players from becoming too powerful too quickly, certain upgrades require a special gem to unlock. These gems are awarded when you clear a stage for the first time.

Progressing through stages, defined by eliminating all enemies, unlocks additional planets, each featuring new and more challenging enemies. You also gain access to new stages within previously unlocked planets, though these stages introduce tougher enemies and higher fuel costs per attack, meaning you’ll likely need substantial upgrades before being able to handle them effectively.

Overall, this is an engaging upgrade-focused game that can provide hours of entertainment. That said, there are some frustrating issues. Occasionally, the spawn counter malfunctions, preventing a stage from ending even after all visible enemies are defeated. In such cases, the last enemy seems never to spawn.

Fortunately, you can retreat without losing earned coins. But if you end the game by wasting all of the fuel, you’ll have to pay a penalty fee. Another annoyance is the noticeable stutter or lag whenever you defeat enemies, which becomes more pronounced when multiple enemies are killed simultaneously. Finally, a particularly disappointing flaw is that all in-game achievements are currently broken, which makes progress a lot less rewarding.
3 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

Kickback Clicker 1.1.1.0 Patchnote

163 days ago
In this update, we've added gamepad support. -Added support for gamepad controls -Added gamepad control hints -Ability to switch between keyboard and gamepad on the fly. Thanks for playing!

Kickback Clicker 1.1.0.0 Changelog

175 days ago
In this update, we've worked on the game's replayability and Quality of Life. Key change "Endless Mode": - Upgrade the new perk - Warp Drive using the final Technology Core. - Dive into Endless Mode - fight endless waves of enemies. - Choose upgrades from a fixed set for fair competition. - Compete with yourself on the local leaderboard. Bug fixes: - Fixed a bug where saws might not spawn when replaying a level. - Fixed a bug where saws could "freeze" in the center of the screen. - Fixed the hitboxes of some buttons on the battle screen. Quality of Life: - Added a "Pause" button to the dropdown menu during battle. - Reduced the brightness of the ability charge bar when the ability is recharging. - Added a sound to indicate that the ability is charged. - The Gatling can now be turned off during battle. Additionally: - Reworked the "Saw" perk: it now deals less damage per hit but attacks more frequently. The total damage remains the same. Thanks for playing!

Fixes and improvements

201 days ago
Kickback Clicker Patchnote 1.0.0.2 In this small update, we've focused on fixing key issues and improving the game's stability. Patch Notes: 1. Steam Cloud. Fixed an issue that could cause save data to only partially sync between devices. 2. Achievements. Reworked the internal logic for unlocking achievements. They should now unlock correctly and without delays. 3. Optimization. Improved performance in situations involving massive enemy destruction. 4. UI. Selected levels are now highlighted with a distinct border. Thank you for playing! P.S. If you encounter any bugs, please let us know in the Community Discussions. Your feedback helps us improve the game.

Posts come from Steam's official announcements feed.

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