Scratchers is an incremental game where you manually scratch lottery cards for cash, then automate the process by hiring AI scratchers to work passively. You unlock new card types and upgrades as you progress, though players report the mid-to-late game becomes repetitive once automation takes over. It's pure idle mechanics with minimal strategic depth—best suited for those who enjoy watching numbers accumulate rather than complex decision-making.
About this game
Scratchers is an incremental game where you scratch cards to earn cash, unlock upgrades, and hire little scratchers to do the scratching for you. Discover rare cards, and optimize your earnings as you climb to scratcher supremacy!
What players are saying
▼ Not recommended2 hrs
Unfortunately the game suffers from a few design flaws that make the late game and mid game almost pointless. If you're planning on buying this, let me spoil the gameplay experience for you:
1. You play through the early game, get some scratcher guy upgrades, you laugh, you cry, and all is well and gambley like it should be.
2. You get to a certain point and realize that the scratchers aren't doing anything for you, but fortunately there is a way to reset your progress and get some permanent upgrades. From here you have two options;
Option A:
3a. You say restarting is for chumps and go all in on the scratcher guys, who at a certain point can just double their money repeatedly until they're maxed out with almost no effort at all on your part. This propels you immediately into the late game and you realize that, without the special bonuses, you make NO MONEY AT ALL from the scratch tickets. Every single one actually takes away money even if you hit the highest value win on every single spot. Now you can either pay 4 trillion for the booster packs over the course of a couple hours and get to 1Q to beat the game, or proceed to option B anyways for a slighly less horrible end game.
Option B:
3b. You reset, and pick up the only actual perk that you need, that being the one that gives you a 70% chance of getting the emeralds instead of 30% on that one specific ticket. You spam it over and over and over and over and over again until you have the 300 or so emeralds needed to get every perk and then you reset one more time.
4b. You immediately move straight to the end game, with the perks being busted and propelling you to the third to last scratcher, which is the only actual good one at this point. If you do the second to last, it's very expensive and almost never pays out any good amount. You then do this same scratcher over and over and over and over and over until you beat the game the "right" way.
In summary:
This game was fun at the beginning, but it quickly became monotonous and boring. I enjoy idle games, but the fun of an idle game isn't to watch things happen, it's to strategize to make things happen as fast as possible. My level of control over the gameplay experience was unfortunately so limited that I felt like I was watching a movie, but a boring one like Twilight or something. I would not recommend this game as it is, but as I stated before the early game was entertaining and there was some semblance of luck that actually mattered and not just repeatedly clicking, so if the game recieved a lot of drastic improvements I would imagine it could potentially be worth $3 dollars.
So...this game is a perfect example of why developers add metacurrency caps to prestiges in these new wave of incremental games. Honestly, I could have beaten this game after a single prestige if the end game goal wasn't hidden until you achieve it. The game is just sort of...boring. There are like 20 different scratchers, but the only thing that changes is the dollar amount you can get for winning. Each one is basically a carbon copy of the previous. 3 winning numbers, scratch off 6 numbers and hope they match. What is weird, is that even after getting all of the prestige upgrades, the last few scratchers are severely undertuned. You can barely break even on them, and I ended up skipping them entirely. The other issue I had was on my final run where I had to save up money to retire, my game glitched and stopped letting me buy the autoscratcher people. It was stuck at 120 or so, and then every time I clicked on it another person would stack up on the top left corner. Every time I clicked it, there was another guy and more particles, making the game a laggy mess by the time I figured out what was happening. So I didn't exactly leave with a good taste in my mouth.
You know what I love? Clicking. Watching numbers go up. That’s Scratchers. That’s the whole game. And it is GLORIOUS.
To the handful of people leaving reviews like “boring” or “repetitive”: what did you expect? A third-person stealth mission where you sneak up on scratch off tickets and interrogate them about your missing family? This is a game where you SCRATCH. TICKETS. FOR. MONEY. And it absolutely nails it.
It’s like someone whispered, “Hey buddy, wanna ruin your productivity for the next 4 hours?” And I said yes.
Now let’s talk about the developer. This isn’t EA. This isn’t Ubisoft. This is not a 9,000-person mega studio in a skyscraper with a fountain in the lobby. This is an indie dev who probably made this game while working a job or going to school. And for that, they deserve not just our support but our money too. This is how games are built, stop expecting wild crazy ♥♥♥♥ for under 5 bucks.
Because while the big dogs are busy pushing $70 live service loot box disasters, muffler said: “Hey… what if you just scratched things?” And then made it. That’s the kind of ♥♥♥♥ I can support.
So yeah. Play Scratchers. Support the dev. Leave a positive review. Buy your friend a copy. Get your grandma into it. Get matching scratcher tattoos. I dont care, do something other than complain.
Hey everyone 👋 I just want to say sorry real quick. I know Scratchers hasn’t been perfect; the progression has been messy, the balance off, and there were definitely some annoying bugs. I’ve put out an update trying to fix the worst issues and make the game a bit more fun and smoother to play. It’s not perfect, but I really wanted to improve things for you all. I also want to be super honest: one of the big reasons I haven’t been updating Scratchers as much is that I’ve been working really hard on a completely new game. I’ve learned a lot from everything I did wrong with Scratchers and I’m using that to make this new game as polished and fun as I can. I am working as hard as I can to make the game feel perfect just from the beginning to the end. This new project has been taking most of my time, but I really want it to feel right from day one. Thanks so much for sticking around and for all your feedback. I hope this update makes Scratchers a little more enjoyable while we wait for what’s coming next 😉 Thank you ❤️ - Muffler -
Great news! Scratchers is featured in a special Mega Incremental Bundle alongside some awesome incremental and idle games!If you enjoy watching numbers go up, upgrading, and progressing endlessly, this is the perfect chance to grab a bunch of great games at a big discount!👉 Check it out here:
Thank you so much to everyone who's played the game!!! Your support truly means the world to me!! Here's what's new in this update:Adjusted Prestige Upgrade CostsRebalanced to ensure a smoother progression experience.Improved Save System (more stable and reliable saves to protect your progress)Scratchers TweaksAdjusted limits and mechanics to keep things fun and balancedBug FixesAnd More! Thank you
Posts come from Steam's official announcements feed.