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Safeguard Saga

Safeguard Saga

by 无量工作室 · Published by 2P Games

Price N/A
Avg Players 0
Released To be announced
AdventureEarly AccessIdlerIndie
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You inherit a merchant escort guild and must recruit fighters, manage protection contracts, and navigate territorial disputes across a martial arts-themed world. The game combines guild management with combat encounters as you grow your operation from modest beginnings into a legendary enterprise. Strategy-minded players who enjoy balancing recruitment, resource allocation, and narrative-driven progression will find depth here.

About this game

Latest updates

Demo Removal Notice for Safeguard Saga

18 days ago
Hello, every hero! Today, we'd like to share an update with everyone: after careful discussion, our team has decided to stop updates for the Demo and focus all of our development efforts on the Early Access version instead. As a result, the current Demo will be taken down today. Since the Demo debuted, we've received invaluable suggestions from players across the world, and we've carefully read and noted every single one. Our heartfelt thanks to all of you—your support and feedback have given Safeguard Saga the strength to continue on its journey. At the same time, we also want to be upfront with everyone: while preparing the Early Access version, we've made substantial adjustments to the game's core systems and overall direction. As things stand, the game's underlying structure is already quite different from the Demo. Keeping the Demo online could lead to issues such as save incompatibility and inconsistencies in the gameplay experience, which may ultimately hurt everyone's enjoyment of the game. With that in mind, we've decided to take the Demo offline for now and devote all of our efforts to developing the Early Access version, so that when you step into the game again, you'll be greeted by a more complete and smoother experience. The Early Access version is now in full development, and its release date will be announced at a later time. Please stay tuned. We believe this temporary farewell is only to make our next meeting even more memorable. When we return, we hope to welcome you with a richer, more complete world and an even better experience. Once again, thank you all for your continued patience, understanding, and support. We'll meet again in the Jianghu.

This update is currently only displayed in Chinese.

35 days ago
大家好,我们是《三分保平安》的制作组——无量工作室。首先,想真心说一句谢谢--感谢关注我们的大侠,感谢在各个平台上支持我们的大侠,感谢曾经游玩我们游戏的大侠。做《三分保平安》这件事,始于一个很朴素的念头,武侠游戏里的江湖,好像永远都是打打杀杀,武功高的横着走,内力深的说了算。但那些不会武功的普通人,在江湖里该怎么活?一个手无缚鸡之力的书生,接手了一座破败的镖局,他要靠什么走下去?镖局靠"三分笑、三分酒、三分理”的处世哲学闯荡江湖,剩下一分,留给运气,也留给江湖里的那点人情味。这款游戏以武侠江湖为底色,融入了我们对于命运、选择与道义的思考。走到今天,我们已经解决了路上的很多问题,线上的DEMO也受到了大家的欢迎,来自天南海北的玩家为《三分保平安》提供了海量的创意、支线、武学、菜谱等等,我们也收到了大量的反馈和建议,由衷地感谢大家对我们的支持和喜爱。作为第一次开发独立游戏的项目组,我们在项目管理上有着不少不成熟的地方。在深思熟虑后,我们开启了这次众筹,有了大家的喜爱,我们才有更好的底气、更多的支持来提升游戏的丰富度、镖局深层经营的拓展性以及武学的数值平衡性,也能让我们为大家奉上一个更好的江湖。众筹是信任,大家愿意把期待和支持交给我们,我们就会把最好的《三分保平安》,交还给各位大侠,欢迎支持我们!接下来的EA版本,我们会一步一个脚印,把承诺给大家的东西都做出来。这条路可能不快,但一定不走捷径。再次感谢各位大侠的包容和支持。欢迎各位大侠到【新物集】支持我们的众筹!

This update is currently only displayed in Chinese.

306 days ago
新品节短短两天,就被灌进来近五千个愿望单,大伙的热情真是让我受宠若惊这两天一直在忙着肝代码,所以小小偷个懒,把两次更新合并在一篇更新日志里了~这两次更新主要集中在一些可能会导致游戏难以继续进行的顽疾上,通过狠狠抽打代码的屁股,总算是让它们变得老实点了。以下是这两次更新的内容,请各位大侠查阅:修复了厨房炒菜功能背包异常的问题,炒菜的时候再也不会弄得到处都是了修复了厨房用膳功能图标显示错误的问题,饭也不会吃得一地都是了修复了药房制药功能背包异常的问题,药也是要对症的修复了练功房劈石板以及打木桩消耗次数逻辑错误的问题修复了亲密度系统赠礼消耗次数逻辑错误的问题,白嫖好感度将成为过去~修复了部分导致UI卡死的问题修复了物品堆叠错误的问题优化了部分角色的立绘优化了部分UI的特效显示修改了部分游戏内的专有名词显示修改了部分角色的绝学特效,让打架看起来更酷炫一些修复了一些没有记录在案的小问题大伙如果在游戏过程中遇到什么问题,欢迎向我们反馈!我们每一条建议都会认真查看的!

Posts come from Steam's official announcements feed.

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