An interactive narrative game blending strategic turn-based combat with branching dialogue choices. Collect mystical elixirs to trade for new demoness characters who serve as persistent desktop companions, with story outcomes shaped by your decisions throughout gameplay.
About this game
"Monster Girl 3: Wukong" is an interactive narrative game that combines strategic battles with branching storylines. Collect various mystic elixirs for trading, and unlock enchanting demoness characters to keep as desktop companions.
Players, last 71 days
Peak 0 · Low 0
Daily peak concurrent players, sampled once a night from Steam.
The long-awaited Demo of Monster Catcher 3: Wukong, developed by our team, will officially launch on Steam on October 20, 2026, as part of Steam Next Fest!Inspired by the legendary mythology of Journey to the West, Monster Catcher: Wukong reimagines the stories of the world of demons. In the Demo, you’ll venture into a perilous realm filled with monsters and demons, experience thrilling strategic duels, collect and trade rare elixirs, explore a variety of demon characters, encounter beautiful demonesses, and embark on an adventure like no other.Demo Content✅ Main Story Prologue Available — Experience the opening chapter of the story.✅ Core Combat System Implemented — Feel the excitement and tension of strategic battles.✅ Player Feedback Supported — Share your feedback and help us continuously improve the game.⚠️ Please Note: This is a playable Demo and does not represent the final quality of the full game. The elixir system, desktop pet system, certain art assets, gameplay features, and story content will be introduced in the full release.How to Get the DemoOnce the Demo goes live, simply visit the Steam Store and search for Monster Catcher: Wukong to download and play it for free.We can’t wait to hear what you think! Feel free to share your gameplay experiences, feedback, and suggestions in the Steam Community and review sections. Your input will help us refine and improve the game.Thank you for your continued interest and support! We look forward to seeing you in the world of demons!The Monster Catcher 3: Wukong Development Team
Apology and Explanation Regarding the Delay of the "Zhuayao Wuyu 3 Wukong" DEMO ReleaseTo all players who care about "Zhuayao Wuyu 3 Wukong":Dear friends, players: Hello. We are the development team of "Zhuayao Wuyu 3 Wukong". Today, we write this announcement with a very complicated and apologetic heart. We have to make a difficult decision: the release date of the "Zhuayao Wuyu 3 Wukong" DEMO, originally scheduled for October 13, 2025, will be postponed. We know that this decision will disappoint and confuse many players who have long supported and looked forward to this game. Here, we sincerely apologize to all the players who have been eagerly awaiting it. We fully understand your disappointment and are deeply sorry for it. Why did we make this decision? After the game entered the final stage of polishing and optimization, after multiple strict internal tests and evaluations, the team unanimously believed that the current version has not yet reached the "perfect experience" standard we hope to present to you. We are well aware that a hasty release of a flawed product would be a betrayal of the trust of all supporters. We firmly believe that "more polishing means more quality". The core reason for this delay is to focus on solving the following key issues:1.1. Deep optimization and performance improvement: Ensure that the game has stable and smooth visual performance and operation experience on all platforms.2.2. Fix known issues: Thoroughly investigate and fix all types of bugs found during testing to provide a more stable game.3.3. Final content refinement: Make the final fine-tuning to the game's plot, level design, character balance, etc., to strive to bring you a richer and more immersive adventure journey.Our commitment and next steps: We are more eager than anyone else to present this world that we have devoted countless efforts to to you as soon as possible. But precisely because of this, we cannot compromise on the final quality of the game due to time p...
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