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Tap Tap Infinity

Tap Tap Infinity

by Scary Bee LLC

★ 74%
Price Free
Avg Players 5
Reviews 950
Released Jul 17, 2015
ActionCasualClickerFree To Play

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About this game

What players are saying

▼ Not recommended 0 hrs
1 to 1 the same as Clicker Heroes, they didnt even bother changing the layout with the Level at the top, it's exactly the same copy-pasted with slightly different art. At least make something different...
348 found helpful Steam ↗
▼ Not recommended 2 hrs
EXACTLY the same mechanics as Clicker Heroes. Every level has 10 Monsters, every 5 levels you will get a boss, After you level a hero to level 200 you will get multipliers every 25 levels. And so on...

The only difference is how the game looks.
217 found helpful Steam ↗
▼ Not recommended 0 hrs
I will never in my life find the enjoyment and entertainment of this genre. It is literally just clicking for hours on end with an auto-attack on the side. No story. No complexity. No depth. No challenge. Nothing. Literally just something to waste time on. How do people find this fun?

Tap Tap Infinity, in my opinion, is a waste of time
160 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

1.7.7 Live!

3910 days ago
The last few updates have all been about tidying up loose ends and fixing or improving things that have been around for a while including ... * Endless Focus will now work offline. * You can earn more than 1 Rank from offline monster kills. * Offline earnings now calculated when manually importing a game save or loading a cloud save. * Pickup icons and labels reordered to make the important ones (like gems) appear on top of the less important (like gold coins). All feedback appreciated, have something else you'd really like fixed/improved - let us know!

1.7.7 Live!

3910 days ago
The last few updates have all been about tidying up loose ends and fixing or improving things that have been around for a while including ... * Endless Focus will now work offline. * You can earn more than 1 Rank from offline monster kills. * Offline earnings now calculated when manually importing a game save or loading a cloud save. * Pickup icons and labels reordered to make the important ones (like gems) appear on top of the less important (like gold coins). All feedback appreciated, have something else you'd really like fixed/improved - let us know!

v1.7.2 - Soul Links Live!

3937 days ago
Hi all, thanks for all the feedback and interest around this new feature. This is now live - Check out the reddit post ( https://redd.it/3iwhyt ) for more information. Thanks for playing!

Posts come from Steam's official announcements feed.

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