For the price, one can't complain. That said, within the realm of incremental games, I'd argue this could have been improved upon a bit. - The very early game is borderline painful. It's supposed to be a slow start, but having to manually click every insect gets old fast. - Placed items should be lockable so newly spawned items and moving items around doesn't mess up the decoration so much. - Once the game reaches its "idler stage", it becomes empty. At that point, it's just a waiting game until you hit 100.000 bugs. Considering I 100%ed this in 7.6 hours, though, I'd recommend it for people who play idlers/clickers/incrementals a lot and have played all the most popular ones already.
Firefly Haven
by JAsul
Media
About This Game
Firefly Haven is an incremental, chill and short cozy game about catching bugs, collecting trophies, traveling to new locations and achieving greatness!
What players are saying
its relaxing and fun but the fullscreen doesnt work for me since the CRT effect distorts it too much. Would be better if you could disable it in the options
Same old story, dev releases a poorly balanced game where it's obvious nothing was planned out using formulas or spreadsheets. Now they'll knee-jerk rebalance it based on the whims of users. Oh well. Worth it for the price, I guess, but this genre's getting pretty crowded for stuff like this to keep getting a pass.
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