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Idle Tycoon Manufacturing

Idle Tycoon Manufacturing

by Eragone · Published by Eragone Games

Price $7.49
Avg Players 0
Released Jan 23, 2026
AutomationCapitalismCasualClicker
Offline progress
View on Steam ↗

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Build an industrial empire by recruiting monster workers, upgrading machinery, and processing ores to unlock new technologies and expand your operation. This incremental tycoon combines idle progression with strategic resource management, appealing to players who enjoy watching their business grow with minimal active input while maintaining room for tactical upgrades and expansion decisions.

About this game

What players are saying

▲ Recommended 2 hrs
I like the game but i miss a money counter in my screen and windows that open should fit the screen if zoomed in,but im sure
that will come in updates.

Update: very fast reaction from developer, Thanks for the feedback ,Cant wait to see where you go with it
4 found helpful Steam ↗
▲ Recommended 2 hrs
Promising little idle/clicker/incremental game. It's a bit rough around the edges but there is a lot of potential here. I had a small bug and posted on their Discord about it and they had it fixed the next day. Pretty cool and friendly devs and community. I'm looking forward to more content being added to the game.
3 found helpful Steam ↗
▲ Recommended 15 hrs
🔥 Super fun and super promising! 🔥

Idle Tycoon: Manufacturing is honestly awesome. It’s got that perfect mix of chill idle gameplay and satisfying progression that keeps you coming back for more. You can already tell there’s a ton of potential here — and it’s only going to get better!

The dev deserves a special shoutout — super friendly, active, and always listening to the community on Discord. It’s rare to see a developer this involved, and it really shows in how polished and enjoyable the game already is.

If you like idle or tycoon games, this one’s a must-try. 100% recommend! 🙌
3 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

Update #25.1

113 days ago
This small patch removes the Steam achievements that were too difficult to obtain. It is no longer necessary to play 1,000 and 10,000 days in the same save, nor to complete 1,000 and 10,000 deliveries.I have also updated the Discord integration, which should fix the issue where the game was shown as running even though it was properly closed.

Update #25 - Multiplayer

132 days ago
I announced it earlier, and now it is finally here: multiplayer has arrived! I honestly could not wait to be done working on it…This update significantly changes the game, so some things may be broken. I did my best to test everything before releasing the multiplayer version, but please do not hesitate to report any issues you encounter on Discord.How to play multiplayerFrom the main menu (as long as you own the game, multiplayer is not available in the demo), click on the “Multiplayer” button located just above the “Play” button.You will then have two options:Host a lobbyJoin a lobbyHosting a gameThe host simply needs to share their code.Warning: this code contains your IP address. Only share it with people you trust.Joining a gameTo join a lobby:Copy the host’s codePaste it into the input fieldClick “Join”The game will attempt to connect you to the host. If the connection is successful:The multiplayer menu will closeThe “Multiplayer” button will become a disconnect buttonYou will see the cursors of other players in the lobbyThe main menu is synchronized so you can get a preview of how it works.I made sure the game runs properly with 4 players, but I didn’t set any limit. I believe the theoretical limit is 100 players. Use at your own risk, lol.Starting the gameThe host can then start a game of their choice. Maybe a private game just with you ?The game will synchronize as best as possible. Everything is handmade, so some errors may occur.Important notes:All player actions must be validated by the host (small anti-cheat system)The host then sends those actions to the other playersThe host must keep the game in the foreground If the game runs in the background, other players will become desynchronized until the host brings the game window back to the foregroundIt is strongly recommended that the player with the best internet connection and the best computer acts as the host.Important note about craftingThe crafting menu only works for the host.This requires a complet...

Multiplayer: a new game mode

139 days ago
You read that right, I am currently working on a multiplayer mode for the game.I am developing it in a homemade way: it will be efficient, will not rely on any external servers and, in short, it will be a game mode that is always available.I am optimizing it to keep latency and bandwidth usage very low.This will take quite a bit of time, as it is literally “a whole new game” in terms of code.For those who are interested, I am posting videos of the multiplayer mode, which is still a work in progress, on the Discord server.I am also developing a small anti cheat system to secure matches.Playing together should be much more fun, even if it makes the overall game experience easier.See you soon !

Posts come from Steam's official announcements feed.

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