Frog It Up tasks you with clicking to attract frogs to your pond, then watching them establish a thriving community. You guide development by choosing which upgrades to unlock, directly influencing the pace and direction of city expansion. Ideal for players who enjoy light progression loops with meaningful decision-making over hours of relaxed, low-pressure gameplay.
About this game
Frog It Up is an incremental clicker game where you lure frogs to a pond and help them build their own cozy little city. As the pond grows, you’ll decide which upgrades to unlock, shaping how the city expands over time and steering progress in the direction you prefer.
Players, last 37 days
Peak 10 · Low 0
Daily peak concurrent players, sampled once a night from Steam.
What players are saying
▼ Not recommended5 hrs
The ascetics and art work are fantastic, the music, fantastic, honestly loved everything about this game... however. I can not in good faith leave a positive review because, the prestige tree is overwhelmingly lacking. It seems like none of the upgrades matter. A lot of the upgrades are not statistical. It literally says (ohhh! click and you'll be rewarded! I swear!) The resources are super unbalanced. I went for hours trying to get more "blue" and no matter how many upgrades I gave into blue frogs I was still lacking, then after prestige it was all of the sudden "green" that I couldn't get. I unlocked the red frogs for 3 runs of prestige and literally never got an opportunity to use them. This game has crazy potential but the balancing and pacing of the game is so off might as well get it in the store on your phone and spend an extra $9.99 to get resources to progress. Also, I have no idea how I unlocked any of the cosmetics (which are all of the achievements) there is no explanation for any of them.
Fixed an issue that prevented players from earning achievements from autoclickers they hadn't seen. When opening the game for the first time, all missing achievements will be automatically granted.
The fly that attracts the mouse now only affects it when the game is focused and the mouse is inside the game window. Added a setting to mute the game when it is not focused.
Increased the amount of lower-tier currencies you gain when unlocking higher-tier frogs. Fixed the Time Stop power not stopping the black flies or the autoclicker charge. Fixed several upgrades that were giving low rewards or even 0 rewards. Moved the first Prestige Point to a later point to give players more time before their first prestige.
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