More Sushi! is a brief incremental game where you manage a conveyor belt sushi restaurant by serving customers, purchasing upgrades, and hiring staff to pay off debt. The core loop involves collecting plates to unlock permanent bonuses through a prestige system, which gates access to new content and gameplay variations. It's designed as a compact experience that can be completed in under an hour, best suited for players seeking a satisfying, low-commitment idle game rather than long-term progression.
About this game
More Sushi! is a short incremental game about running a conveyor belt sushi restaurant. Serve customers, buy upgrades, hire helpers, and unlock new sushi! Pay off the owner's debt, then turn used plates into stars to buy permanent upgrades.
What players are saying
▼ Not recommended0 hrs
I often complain that idle/clicker games do pacing wrong by being too slow. This one is somehow too fast, which limits satisfaction from progression.
You can hit all upgrades relatively quickly (we're talking 10 minutes), and by then you're supposed to prestige already, and that's how you unlock new ones. This is a good idea - prestige is supposed to unlock new ways to play the game - but because there is no apparent goal, no upgrade that you saw but couldn't get because of its exorbitant price, it feels pointless. All the classics such as Cookie Clicker and (the) Gnorp Apologue show you the dangling carrot in front of you, which motivates you to prestige; here, prestiging is both the carrot and the way to reach it. Really took the wind of out my sails.
Otherwise the game is quite competent. The art style is lovely, the silly and simple premise are nice, and there's the gawd- dayumn autoclick, thank the everloving f*ck. Maybe I didn't like it because the window of average attention span moved so much towards zero that I no longer fit in there? So, if you read this entire review you might have the same problem. Idk man, the game's cheap. You be the judge.
This game is very short, as you can see by my playtime, I actually managed to finish it within an hour, which I can say is oddly disappointing, as it really didn't go on for much longer then the demo, however, that's truly my only downside to the game. It's silly, it's got a nice little loop to it, and it's fun, got really all you could ask for in a short idle clicker.
Outright no harm in giving it a try, I, at least, found it enjoyable.
More Sushi! is now available on Steam!I'm happy to announce that More Sushi! is out NOW!Here’s what to expect from the game:Satisfying incremental gameplayPrestige to replay and progress quickerLots of sushi and upgrades to unlockShort and relaxing experience (~2 hr playtime)Chill lo-fi soundtrack by Takeo SuzukiThere is also a 10% launch discount that will last for 7 days!Thank you to everyone who supported me throughout development.follow my developer page to be notified whenever I release a new game!
More Sushi! launches on Friday 24th October at 09:00PT / 12:00 ET / 18:00 CEST!It will cost $2.99 / £2.49 / €2.99 and there will be a 10% launch discount that will run for 7 days.follow my developer page to be notified whenever I release a new game!