SproutBound
by Unknown
Price
$9.99
Avg Players
2
Released
Oct 1, 2025
2DAgricultureAtmosphericCasual
What players are saying
▼ Not recommended
0 hrs
Unable to give this one a recommendation although I typically love idle games. My problem here is that there doesn't appear to be any type of mechanic evolution or prestige layer that modifies gameplay in any meaningful way.
You start by clicking manually to harvest and pretty quickly get the ability to batch harvest, and outside of that... there's nothing really. Seeds tend to double in price and double their output consistently and I doubt an outside observer could tell a difference in gameplay between someone who's played for an hour and someone who's play for a thousand hours.
▼ Not recommended
3 hrs
There is nothing here.
The part where you plant seeds, wait 3 minutes, harvest and repeat is nice. But the entire game loop is waiting until you have enough money to unlock the next seed, which earns twice as much as the last one. And then you do this around 40 times. With absolutely zero changes in the gameplay, no decisions, no unlocks, no synergies, nothing. (And no, the Prestige reset button with which you can double your doubling does not count)
I accidentally left this game open while I went outside, hence no refund. This is not a game, merely a tech demo for the most basic idle game, but without any of the mechanics. The fact that all graphics are literally emojis, half of which fail to render on Windows 10, does not help.
▲ Recommended
5 hrs
THE best idle/clicker game i have ever played (and i've played alot) game of the year for me, very well balanced, great gameplay, and WELL WORTH EVERY PENNY!!!!
Reviews are by Steam users, hosted on Steam.
Latest updates
SproutBound v1.1.1 Release Notes Release Date: October 2, 2025 🔧 Bug Fixes ------------- If you spot anything odd, please report it in the community Discord (https://discord.gg/qUkuzbXVzc) and I'll address it as quickly as possible, thanks! • BACKUPS & SAVE INTEGRITY - Unified backup list now reliably shows all valid backups (filesystem + local) without omissions - Backup import now highlights the imported backup and shows an informational modal (no automatic silent restore) - Backup strategy simplified: removed scattered ad‑hoc triggers; single 10‑minute auto interval + manual Quick Backup reduces I/O churn • ECONOMY & LARGE NUMBERS - Full migration of coin / economy math to BigInt prevents precision loss at extremely large values - High-magnitude +/- coin badges ( > 1e18 ) now display correctly with proper scaled formatting • UI / LOGGING / TOOLING - Realtime metrics / economy chart throttled to 1 update per second for lower overhead - Advanced log view enabled by default for new saves to surface richer feedback immediately - Seed tooltips cleaned (removed obsolete offline grow line) • STEAM & ACHIEVEMENTS - Automatic Steam achievement rescan on startup and when switching Steam accounts to keep everything in sync - Achievement retro sync refined and limited to a one‑time pass to prevent notification floods • PROGRESSION / PRESTIGE - Seed unlocks now reliably persist through prestige (unlocked seeds remain available after resetting) ✨ Updates ----------- • Plot unlock cost rebalance for smoother early expansion: Plot 2 = 50M, Plot 3 = 500M, Plot 4 = 5B, Plot 5 = 50B • Internal number formatting / scaling adjustments to align with BigInt economy (consistency across charts, badges, logs) Enjoy a steadier experience with safer saves, accurate giant numbers, and seamless Steam syncing! 🌱 NOTE: No other gameplay balance changes in this patch beyond the plot cost adjustments.
SproutBound v1.1.0 Release NotesRelease Date: October 1, 2025 I want to take a moment to thank all of my testers who poured their time, feedback, and patience into helping me polish SproutBound into the game it is today. Every bug caught, every suggestion shared, and every ounce of encouragement has made a huge difference. Launching my first game to Steam is both nerve-wracking and exhilarating, but I couldn’t have done it without the support of this amazing community. I’m thrilled to finally share this journey with you all, and I can’t wait to see where SproutBound grows from here. 🌱🔧 Bug Fixes• AUTOMATION STATE & NOTIFICATIONS: Better feedback and resilience - Added log notification when an automator (tractor / harvester / irrigation) shuts off due to insufficient funds - Suppressed unintended log spam from manual operations; refined summary counters• SIMULATION & OFFLINE PROGRESS: Deterministic and catch‑up integrity - Simulation no longer pauses on focus / visibility changes; catches up on return - Large offline / advance batches respect offline cap & prestige-dependent limits - Time advancement honors "treat advance as offline" setting without exceeding cap• QUICKGROW & WATERING: Consistency fixes - Quickgrow seeds start at full water and are properly eligible for automation - Growth speed bonuses now reflected in plant tooltips across qualities (includes prestige tiers)• STABILITY & ERROR HANDLING: Prevent silent failures - Critical errors now surface a popup & write to exportable logs - Any prior silent state-reset triggers an alert instead of hard resetting progress• UI / LOGGING CLEANUP: Removed obsolete or misleading elements - Version now displayed in settings header• MISC FIXES: Addressed assorted reported issues - Irrigation stopped properly when plant ready (prevent overwatering / wasted billing) - Summary metrics corrected after mixed legacy tracking variables - Negative coin / planted cost attribution split cleanly from automation upkeep - Advanced l...
SproutBound v1.0.12 Release NotesRelease Date: September 22, 2025🔧 Bug Fixes---------------• BACKUP RESTORATION: Some cases would get the game into a state where backup restoration failed - Backups no longer save anytime you restore a game - they save every 10 minutes and on explicit request• OFFLINE PROGRESS: Fixed a bug where the harvester and irrigator when offline - The harvester was harvesting the incorrect number of plots based on it's upgrade level - The irrigator was falling behind over time due to some rounding issues✨ Updates-------------• SUMMARY ROLLUP: Summary section improvements - Summary section shows much more information now when coming back from always• MISC CLEANUP: Log area - Removed some extra icons in the rolling logs that were not needed
Posts come from Steam's official announcements feed.