This game is DX9 so it's not very demanding. I played this on my Dell Precision 3480 with Intel Xe Arc graphics and RTX A500 graphics.
Sad Virus Runner
by Tero Lunkka, Valkeala Software, Kendall studios · Published by Valkeala Software
Media
Sad Virus Runner is an endless platformer where you guide a virus character across six obstacle-filled maps, each offering two extra lives to extend your run. The action ramps up in difficulty depending on the stage, backed by accessible 3D visuals and minimal system requirements. Best suited for players seeking straightforward, challenging arcade-style gameplay without complex progression systems.
About this game
Endless runner game where player control virus characrer in 6 different maps with obstacles
What players are saying
This game is DX9 so it's not very demanding. I played this on my Dell Precision 3480 with Intel Xe Arc graphics and RTX A500 graphics.
Warning: Asset Flip!
This is an asset flip, what Valve calls a "fake game". The "developer", Tero Lunkka, using one of his many shell accounts that he uses to try hide his identity to better scam gamers, stole a "Virus" Unreal asset and dumped it on a basic game blueprint with a crappy low poly backdrop (probably also stolen from someone else). It's an incredibly lame endless runner based off a few different stolen game templates/tutorials from the Unreal Marketplace. They're attempting to scam people into buying this, so they can get your money for someone else's work.
The prime example of the stolen and plagiarized assets from Tero here is the Sucker Virus which was really created by PolyNext. But Tero wants YOUR money for PolyNext's virus asset.
Kendall studios/Tero Lunkka/Valkeala Software have shown a repeat pattern of unethically dumping other people's work onto Steam as a cheap, nasty cash grab, through this account or through closely linked/alt accounts. Here's some examples so you can see for yourself:
- "The Warrior Of Treasures" = Dynamic Combat System developed by Grzegorz Szewczyk
- "Sad Virus Land" = Stylized Windmill Valley developed by StylArts
- "Candy Golf" = Mini Golf Template developed by GoFlood
- "Nash Racing 2" = Advanced Tuning Cars developed by James Novih
- "Fancy the Frog" = Pixel Adventure 1 developed by Pixel Frog
- "Sad Virus Town" = POLYGON - City Pack developed by Synty Studios
- "Office Racer" = Polygon Office developed by Synty Studios
- "Prison Puzzle" = Ultimate FPS Puzzle Kit developed by FirstContent
- "Lawnmower Game: Pinball" = Pinball Construction Kit developed by Epic Games
- "Candy Puzzle" = Platformer 3 - Chocolate developed by ithappy
- "Trump Cake Mania" = POLYGON - City Pack developed by Synty Studios
- "Cyborg Invasion Shooter" = Third Person Shooter Kit developed by Epic Games
- "Nash Racing" = Advanced Tuning Cars developed by James Novih
- "Lost Princess: Winterland" = Polygon Vikings Pack developed by Synty Games
- "Aliens Dont Exist" = Alien Character - Free Sprite developed by Craftpix
- "Survival Isolation" = Easy Survival RPG developed by Easy Systems
- "Cadoom" = Tokyo Stylized Environment developed by Shua
- "Candy Renovation" = Renovation Simulator developed by Manudog
- "Thirsty Bubble" = [url=]Low Poly Scenario Pack+POLYGON Knights Pack+Simple Dungeons[/url] developed by
Taking this shovelware seriously as if it was a genuine attempt to make a game, it doesn't meet basic minimum requirements that most PC gamers expect as standard.
These technical defects push this game below acceptable standards for any modern PC game.
The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was only 2 players. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 130,000 games for gamers to choose from, the overwhelming lack of interest in this low quality game is to be expected.
It's also important to note the "developer" here has connections to a number of shady Russian asset flippers and review manipulators who show an organised pattern to scam and defraud gamers with fake reviews and asset flipping the work of others for profit. While reviews are about the games, gamers should be informed when developers act unethically. Whether these connections are the same developer using multiple accounts, or just working closely with other unethical developers, gamers should be warned about the harm to gamers by this developer and their associates. Buying games from unethical developers puts your money at risk.
So, should you buy this game? Is this one of the best of the 130,000+ games on Steam?
Sad Virus Runner is relatively cheap at $2 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, and the questionable ethical nature of the developer and/or their associates (as outlined above), this is impossible to recommend. This is also competing with over 14,000 free games available on Steam, many of them far better than this paid product.
Profile Features Limited!
Valve have marked this game as "Profile Features Limited" at the time of this review. This is usually caused by poor sales figures and low community acceptance for the game (to date). Until this status changes, this game will not give you +1 to your Game Collector badge count, appear in profile achievements or any other Steam meta-accomplishments, nor can it be displayed in some profile showcases. If these factors are important to you, it may be worth holding off before buying this game.
📋 Review (Deutsch | English)
🇩🇪 Deutsch:
Noch nicht fertig, aber mit Potenzial
Dieses Spiel wirkt leider noch unfertig. Die Grundidee gefällt mir, aber aktuell fehlt es an vielen Stellen an Feinschliff. Vielleicht habe ich auch manche Dinge übersehen – hier ist jedenfalls mein Feedback:
- Wozu sammle ich Münzen? Ich konnte keinen Shop finden, in dem ich Skins oder Ähnliches kaufen kann.
- Hintergrundgestaltung: In einigen Levels schweben ein paar Gebäude ohne Straßen oder Zusammenhang. Das wirkt lieblos, fast so, als wolle man das Spiel schnell abschließen und sich dem nächsten Projekt widmen.
- Zoom-/Wackeleffekt: Wenn sich der Highscore um 500 Punkte erhöht, erscheint ein starker Effekt (Zoom oder Wackeln). Der ist eher störend und führt schnell zu Fehlern.
- Sichtbarkeit des Charakters: Beim Einsammeln von Münzen wird mein Charakter teilweise komplett vom Effekt überdeckt. Dadurch verliere ich die Kontrolle und stoße gegen Wände – einfach, weil ich ihn nicht mehr sehe.
- Fehler bei Achievements: Die Zeit für Achievements läuft weiter, selbst wenn ich bereits gestorben bin, solange ich den Level nicht verlasse oder ins Hauptmenü zurückkehre.
Ich mag Projekte von Indie-Entwicklern – gerade wenn sie das nicht hauptberuflich machen. Aber hier habe ich den Eindruck, dass eher Quantität über Qualität gestellt wird. Deshalb kann ich aktuell leider keine Empfehlung aussprechen.
🇬🇧 English:
Not finished yet, but has potential
Unfortunately, this game still feels unfinished. The core idea is promising, but there's a lack of polish in many areas. Maybe I missed a few things – but here's my feedback:
- What's the purpose of collecting coins? I couldn't find a shop to buy skins or anything similar.
- Background design: In some levels, buildings are floating in the background without roads or context. It feels rushed and unfinished – as if the developer already moved on to the next project.
- Zoom/shake effect: When the high score increases by 500 points, a strong visual effect (zoom or shake) appears. It's more distracting than helpful and often leads to mistakes.
- Character visibility: When collecting coins, the character is sometimes completely covered by the effect. This makes it hard to see and often results in crashing into walls.
- Achievement timer bug: The timer for achievements keeps running even after dying, as long as you don’t leave the level or return to the main menu.
I really appreciate indie projects – especially from developers who don’t do this professionally. But here it feels more like quantity is being prioritized over quality. So unfortunately, I can’t recommend the game in its current state.
Reviews are by Steam users, hosted on Steam.
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