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Maktala: Slime Lootfest

Maktala: Slime Lootfest

by Samharia Studios

★ 80%
Price $4.99
Avg Players 153
Reviews 1,299
Released Nov 21, 2025
ActionAuto BattlerBeat 'em upCasual

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Maktala: Slime Lootfest is an incremental game centered on farming slimes for loot and upgrading your damage output through a progression system. However, players report the upgrade path is heavily gated behind prohibitive costs with limited build variety, and the skill tree follows a scripted sequence that restricts meaningful customization. The game appears designed as a single playthrough with no new game option, so it may appeal only to those seeking a brief, linear idle experience.

About this game

What players are saying

▼ Not recommended 1 hrs
railroads to a specific upgrade path from prohibitively expensive upgrade costs. no build diversity. gets boring fast as costs increase for smaller bonuses.
47 found helpful Steam ↗
▼ Not recommended 5 hrs
I likely fall outside the intended audience so this review may be a bit off.

Goal of the game is clearly to kill slimes and we have skill trees and other options to customize the best slime murdering machine ever! No, sorry that is not this game, not even close.

The skill tree is scripted with specific amounts to prevent you from progressing outside of the specific upgrades the developer wants you to have available for a specific level. You have fundamentally no ability to customize yourself from the tech tree. You will finish the game with the entire tree unlocked.

Runes/Gems are randomized so you have at least some choice in that matter though I only ever removed a few the entire game because of their limited impact. Skills are spread out far enough and your exp is restricted enough that you no choice aside from do you want to level arrow rain or sword but you end up with both nearly maxed by the time you get the last skill so again not really any meaningful choices. Towers are restricted to 1 tower (for most of the game) just like you have 1 hero with limited options so they are just teleporting around and autoshooting until you get to end game. Shiny enemies are rare minions that give you stat boosts. Overall their impact is highly restricted until you unlock their bonus from the last feature.

The well is unlocked 75% of the way through the game is the first time it really felt like we could impact the game. Ironically just like the other options by the time you finish, you have most of the things learned, but least temporarily it felt like I had to make meaningful choices that had a big impact on how the game was playing.

The game is cheap so at least it has that going for it but the overall lack of ability to customize your run was a huge letdown. The game also has negligible replay value if that wasn't apparent already
30 found helpful Steam ↗
▼ Not recommended 7 hrs
After finishing the game, there is no way to start a new game. I wonder how the developer can forget to add a "new game" option in the main menu. Oh wait, there is no menu once you start your first game. If I knew I am paying for one playthrough only, I would have not bought this.
27 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

Announcing [Aleef: Desktop Pet Collector]

10 days ago
Hello everyoneI am happy to announce a new game we have been working on for a while Aleef: Desktop Pet CollectorShort description: Work, browse, or play other games while hatching eggs in the background! Collect 300+ pets with various stats, unlock powerful upgrades, and build your battle team. Features:⭐300+ Pets: Collect unique pets across 7 distinct rarities, from Normal all the way to Ancient and Crimson.⭐Companions: Bond with pets to gain powerful stats like increasing the effect of W-A-S-D keys and creating builds for different computer usage.⭐Battle Pets: Assemble your strongest team and send them off to fight and gather loot.⭐And TONS of pets and contentsThe demo should be released next week. Wishlisting the game will notify you when the demo goes live.(Wishlisting the game helps a lot ❤️): \Desktop Nard (should be released next week), and we are also actively working on Zad Archery release]

Endless Expansion Now Live!

29 days ago
Hello everyone,Excited to announce that the promised Endless expansion is now live!What you will see in the update:Endless Stages: After finishing the game, you will unlock the endless stages which go way beyond what the game previously offered.Automator: Many automator nodes which will allow the game to completely play itself. Go to bed and find that the game progressed you tens of levels in advance and dropped powerful loot!Major Upgrades for Existing Systems: For example, 2 new powerful rarities for runes, level 3 well powers, and much more.I hope you enjoy playing the game!Desktop NardAlso, as a side note, 24 hours from now (or it might already be live, depending on when you are reading this!), our newest and most powerful incremental game will be released!Desktop Nard: Idle Dice roll automatically for you, unleashing skills and farming rare loot in the corner of your desktop, with tons of content and loot types.

Maktala is Now Released!

208 days ago
Hello everyone,Maktala: Slime Lootfest is finally released!!!I honestly don’t know how to thank you all for the support, whether it was feedback, encouragement, or just checking out the game.I hope you enjoy it, and I’d love to hear what you think.If there’s one last thing you can do to support the game:Please consider leaving a review. It helps a ton with visibility, and hitting 50 reviews quickly is a strong signal on Steam.Love you all :heart:

Posts come from Steam's official announcements feed.

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