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Spellbroker

Spellbroker

by Unknown

Price N/A
Avg Players 0
Released 2026
ClickerIndieSimulationStrategy
View on Steam ↗

Latest updates

Patch Notes (ver 0.12)

63 days ago
Hello Everyone! :]Here is a summary of the updates in this recent patch. Also, thank you to those who are participating in the playtest! Your feedback is invaluable as I continue to improve the gameplay experience!Version 0.12 \\·   Added graphics showing magic charge progress·    Added new animation for gaining magic charge·   Changed the “Spark Sapping Solution” so that it affects the item regardless if it is purchased or not. The value the player gains is subtracted from the items price, accurately reflecting that the potion is “sapping” the item’s value.\·   Fixed an issue with the volume settings in the options menu not adjusting correctly·   Fixed an issue with the “Spark Sapping Solution” text overlapping. The text duration now corresponds to the price change interval time.·   Fixed an issue where item prices would fall below zero.New Magic Charge Progress BarsAs the player earns profit towards an item, they gain charge towards casting that item's magic effect. Fill up the bar completely to use the item. But note: every time you use the item, it becomes increasingly more expensive to use the next time, requiring the player to earn even more profit before being able to use it again.

Playtest is Open Now!

74 days ago
Hello Everyone! :]The playtest is officially open!Registration is open to all. To sign up, visit the Steam Store Page. Here is a quick summary of what I hope to learn through the playtest:Feedback on overall gameplay loopBalancing of magic, enchantments, brewing, alchemy and other in-game buffsEase of understanding / how to combo effects / rogue-like buff stackingBugs or other issuesThere is an in-game link for a quick feedback survey. You may also join the Discord for a more direct way to contact me and discuss feedback. You may also use Steam's Community Hub to post Discussions, as I will be checking there frequently during the playtest. Lastly, if you haven't already, please follow me on Instagram and/or Bluesky for more updates!Please remember that this build is an early playtest version of the game. Some features are incomplete, visuals and effects may not reflect final quality, and bugs may be present. For testing purposes, all current features and systems are fully unlocked, which does not represent the intended progression of the final release.Thank you everyone. I look forward to hearing more about your experience playing Spellbroker!-CraigThe first ever public playtest for Spellbroker is officially coming and I’m inviting you to jump in and help shape the game’s future!In this playtest, you’ll get access to a limited slice of the gameplay loop through the Time Trial Mode — a fast-paced, bite-sized experience where you’ll buy low, sell high, and bend the market to your will, earning as much money as you can before the clock runs out. It’s not the full Career Mode YET, but it will give you a solid taste of the chaos and strategy the game is all about.During the playtest you can expect:💰 Fast-paced, strategic challenges in a bit-sized limited time mode✨ Spellcasting that manipulates prices and the marketplace📈 Randomized runs to keep each attempt fresh🎉 A chance to give feedback that will directly influence developmentYour feedback is incredibly valuable — I’...

Posts come from Steam's official announcements feed.

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