Automate your factory to fuel a planet-splitting laser drill. Mass-produce mechanized combat units, deploy them in tactical auto-battles to conquer enemy outposts, and route their resources back to your expanding mega-factory. Grow your army and destroy the Runaway Artificial Superintelligence (RAS)
Reworked energysystem to give a more clear overview of status of energy in the last 10 seconds and last 1 minute on average.New sciencehub building sprite, old placeholder replaced:Belts now properly connect into each other to form a path: Items on belts are still jumping when they transfer, that may be fixed in a future update.Visual changes:Max brightness: Colors are blended better, contact shadows, different bloom, more general color scheme and lighting: Settings:
Tier 1 and Tier 2 drills are now available in the demo. Tier 3 and beyond will be reserved for the full game.Additionally you can now progress to the Crust 2 layer in the demo.
More golden tile upgradesMany golden tiles at once possible now, more Core Essence production!New demo Technology available Anti RAS Laser, Doubles damage to RAS tendrils when mining them manually. New resource Core Essence Chunk, made in Core Essence Crusher from Core Essence: You are now able to build advanced recipes light Lamp Posts (bigger light source) from Core Essence Chunks. I am going to add more recipes that make use of this.Light buddy and light buddy upgrade, take your little buddy anywhere and have him fire at RAS.
Posts come from Steam's official announcements feed.