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Is Zombody Home?

Is Zombody Home?

by Topius, RalphEl · Published by Supersonic Snail

★ 89%
Price $7.99
Avg Players 0
Reviews 9
Released Mar 26, 2026
3DBase BuildingBuildingCartoony
View on Steam ↗

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In Is Zombody Home, you defend your base by positioning an auto-attacking hammer over approaching zombies while collecting coins to fund weapon upgrades and special attacks. Progress spans five difficulty tiers across multiple waves, with mechanical depth hampered by occasionally counterintuitive upgrades. Best suited for players seeking a low-interaction tower-defense experience with modest progression grind.

About this game

What players are saying

▲ Recommended 6 hrs
Defend your base by smashing waves of zombies with an auto-attacking hammer, collect coins for upgrades, and progress through five increasingly difficult levels.

The goal is to protect your base from incoming zombies by smashing them with a hammer. The hammer attacks automatically, so all you need to do is move it over a zombie until it loses all its health. The game is divided into several waves, each bringing an increasing number of zombies. If you manage to survive them all, you advance to the next level, which features a new base, a different environment, and even more zombies. In total, there are five levels.

You will not get far on your first attempt, so you will need to spend coins dropped by zombies on permanent upgrades. Collecting coins can be a bit annoying because they do not appear immediately after a zombie dies, and you must move your mouse cursor over them to pick them up. Any coins left uncollected before your base is destroyed or before you finish a stage will be lost. Fortunately, the number of coins increases with each level, so reaching the next one helps speed up the upgrading process.

Although upgrading starts at the center, the entire upgrade tree is visible and branches out in several directions. Each upgrade node can only be purchased once, but the same types of upgrades appear multiple times throughout the tree. These include increased damage, a larger hammer stun range, or additional weapons such as sawblades spinning around the base, along with special attacks using fire or lightning. All unlocked special abilities activate at the same time when you press the left mouse button, after which you must wait about half a minute for them to recharge.

The farther you move from the center of the tree, the more expensive the upgrades become, although each one helps you earn slightly more coins. However, upgrades must be purchased in order along the connecting lines, so you cannot skip directly to the most powerful ones. To help you spot available purchases, icons will pulsate whenever you have enough coins to buy them.

And that is essentially the whole game. You grind for coins, buy the next available upgrades, and gradually push toward the final stage. Unlocking everything can take a few hours, and there are achievements for purchasing all upgrades related to a specific perk.

Everything generally works well, although a few achievements unlock the moment you start the game, and there are huge optimization issues where the game slows down noticeably when zombies enter within range of the machinegun. Sadly, the last stage turns the game into a brutal and boring grind, where you slowly earn coins for upgrades that sometimes feel worse or broken, like the hammer strike speed where the last upgrade makes it slower instead of faster. Combined with performance issues, the game will lose you at this point and you'll never come back.
3 found helpful Steam ↗
▲ Recommended 16 hrs
Good enough. You move your mouse to hit zombies with a hammer before they reach your base. There are upgrades and pretty slow progression through the five stages. I got most of the achievements at 16 hours. The other two achievements take an estimated 38 and 84 hours. I'll settle for 95%ing this game.

Some of the upgrades are buggy and actually make the game harder. Focus on the offensive upgrades and you'll be fine. Ignore the fence upgrade.

It's a fun game to reset between other games.
0 found helpful Steam ↗
▼ Not recommended 0 hrs
Mobile slop.
0 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

Smoother Gameplay Update

92 days ago
Update: Major fixes + gameplay polishThis update focuses on improving the core experience:Smoother overall performanceThanks for the feedback it helped shape this update.

Next Fest Demo Released

179 days ago
We released a new demo of our game "Is Zombody Home?", which we want also to present on the Steam Next Fest in February.It is out now and it is ready for you to play even ahead of Next Fest.EnjoyPeter and Tomas

Major "Is Zombody Home?" Demo Update!

234 days ago
Hello dear "Is Zombody Home?" fans!We are announcing major demo update.Here is what changed:We now have achievements! This is big and now you can collect all 31 (and more will be coming) achievements.We made a super huge boss for the last wave 10 in the demo. He is bigger than the house itself!And there is now also a slider for the volume control.We also tweaked some small things here and there to make the game experience better!

Posts come from Steam's official announcements feed.

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