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OVER THE TOWER

OVER THE TOWER

by HiyashiMinaduki · Published by Minaduki Game Studio

★ 90%
Price $3.99
Avg Players 9
Reviews 139
Released Jan 26, 2026
2DArcadeCasualClicker
20h+
View on Steam ↗

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About this game

What players are saying

▲ Recommended 2 hrs
Gameplay: https://www.youtube.com/watch?v=bXAOLbmsbzI

I LOVE this game!

One of the things I love is the core weapon system. It’s an incremental scaling game built around three key tools:
- Your sword, which is your main attack and comes in different elemental types to counter various enemies.
- Your staff, which attacks passively in all sorts of creative patterns- straight lines from your cursor, sweeping horizontal beams, diamond-shaped bursts around the map, and so many more.
- Your relic, which acts as a passive buff that shapes your build and playstyle

There’s already a huge amount of variety in weapon types, elements, names, rarities, and visuals even in early game and it’s clear there’s so much more to come.

The pacing of the levels is spot‑on. Just as you’re starting to tire of one enemy type, the game shifts you into the next area with fresh challenges. The difficulty ramps up nicely too; I’m on floor 15 now, and it’s getting properly tough in a way that makes upgrading and planning feel meaningful.

The presentation is wonderful. The art is lovely, with a surprising amount of variety in the enemies you face. The music is gentle and complements the more relaxing style of gameplay perfectly. The sound effects and particle effects are incredibly satisfying without ever becoming overwhelming.

Overall, it’s an amazing game; calming, stylish, and full of depth. I thought it would be simple at first, but the more I play, the more I appreciate how much thought has gone into it. I’m excited to keep climbing.
5 found helpful Steam ↗
▼ Not recommended 3 hrs
While the minimalistic story and retro aesthetic is charming, it never develops into anything meaningful or memorable.

The game begins like many other incremental games, with a skill list (not a tree) and then loot, but quickly becomes a repetitive grind to find and upgrade loot and swap loadouts every level. You will spend more time upgrading, rerolling, and swapping in new gear than playing in order to push, because the skill list is easily maxed out far before the first "end" of the game.

The simplistic "aim, shoot, collect" gameplay rapidly devolves into "move mouse in circle" as the screen is flooded with numbers, effects, and clutter. There is no variety in gameplay, no truly meaningful upgrades after your gear is filled in, and no major build variability. Additionally, there are no skill-based challenges (aiming, dodging, surviving, etc), no boss challenges, no loot goblins, and all of the "systems" (skills, loot, upgrades, rarity) are fully exposed and nearly completed within about 30-45 minutes.

The dopamine hits fall off quick, and this kinda feels like an unfinished game.
4 found helpful Steam ↗
▲ Recommended 3 hrs
OVER THE TOWER is an incremental (with caps) clicker game.

This game felt better than it looked and while the style is charming, the item depth is really nice. On your way to the top of the tower you loot various type of items (swords, staves and relics) which boosts your stats and enables you to clear higher floors. You can actually make builds (albeit some stats are not very clear) and for the price, I did have a great time.

The graphics are cute and the music while a little repetitive is really good for these type of games. The game even has some challenges when you reach the top of the tower and you will have to grind of a set of legendary items or make use of the synergies to complete said challenges.

Overall, a short and sweet incremental game with caps, that turns into a little challenge at the end. Good game!
4 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

Ver. 2.0 Update

1 day ago
The Ver.2.0 update is now live!This update includes a great many changes, headlined by the new ASTRAL feature and new relics.■ New Feature: ASTRALAs announced in our previous preview, the new content ASTRAL has been added.ASTRAL consists of the following three elements:・ASTRAL Skills on equipment・ENDLESS ASTRAL mode・ASTRAL Crystal EnhancementsThis content is primarily intended for after clearing the OVER Floor, but ASTRAL Skills can also be granted to equipment obtained within the OVER Floor.■ New Relics AddedSeveral new relics have been added beyond the OVER Floor.・Generating "Daggers" that count as Sword Damage・Launching "Beams" that count as Staff Damage・"Mushroom" relics that reduce enemy HP by a percentage■ Specification ChangesScore Attack・In Score Attack, enemy HP now gradually increases as you progress.・Partway through, some enemies will now grow gigantic. Defeating gigantic enemies grants more score.・Existing scores have been reset. (Already-unlocked achievements remain unchanged.)Random Stats・Random stats will no longer grant elemental stats that differ from the item's own element.・New types of random stats have been added.Relics・When multiple "Element Ring," "Cloak," or "Helmet" type equipment are equipped, their effects are now added together rather than multiplied.■ Balance AdjustmentsDrops・Increased the drop rate of EPIC/LEGENDARY Sword and Staff items.・Changed the maximum number of coins you can hold to 999,999,999.・Equipment dropped on already-cleared floors now has its level increased by +1.・When the rarity-up rate is 100% or higher, rarity will now rise by two tiers depending on the rate.Weapons・Adjusted the attack power granted on acquisition for PLAIN weapons and EPIC/LEGENDARY swords.(This is generally a buff, but the "Star Sea Dragon Sword" alone had higher attack power than other elements, so it has been nerfed. Star Sea Dragon Swords you already own will keep their high attack power, and you are free to keep using them as is.)Relics・Buffed th...

Thank You for 10K Downloads & Update Preview

24 days ago
Thank you for playing OVER THE TOWER.It's already last month's news, but OVER THE TOWER has surpassed 10,000 downloads!We're truly delighted that so many people have played the game!(Illustration: KANAT WOTAL)We've received a great deal of feedback and reviews from our players. Taking these into account,we are planning a Ver.2.0 update in the near future.This time, we'd like to introduce some of the elements being added in Ver.2.0.(The content introduced below is subject to change.)■ New Feature: ASTRALThe stars of the cosmos grant adventurers new powers and new challenges.・ASTRAL Skills on EquipmentEquipment of Lv.51 or higher has a chance to gain an ASTRAL Skill.ASTRAL Skills are weapon-specific skills that cannot be REROLLed. They grant relic-like abilities at a reduced effect amount.・ENDLESS ASTRAL ModePlayers who have conquered the OVER Floor will unlock a mode called ENDLESS ASTRAL.As the name suggests, this is an endless-mode-like feature where you can challenge progressively higher difficulties.Each clear raises your ASTRAL Level, granting benefits such as strengthened ASTRAL Skills on equipment and higher levels of obtainable equipment.・ASTRAL Crystal EnhancementsClearing ENDLESS ASTRAL floors rewards you with ASTRAL Crystals.Use them to enhance stats and unlock special skills.■ New Relics AddedSeveral new relics will be added beyond the OVER Floor.・Generating "Daggers" that count as Sword Damage・Launching "Beams" that count as Staff Damage・"Mushroom" relics that reduce enemy HP by a percentage■ Existing Balance AdjustmentsWe are also planning several adjustments to existing balance.・Random stats will no longer grant elemental stats that differ from the item's own elementFor example, a Fire-element sword will no longer be granted "Water" stats.Instead, parameters such as "Sword Damage," "Staff Damage," and "Special Damage" will be granted.・Increased Drop Rate of EPIC/LEGENDARY Swords and StavesWe've received many comments that LEGENDARY weapons are hard to ...

Ver. 1.5 Update

96 days ago
The Ver.1.5 update is now live!Version 1.5 includes the following changes:You can now equip the same equipment item in multiple sets.The number of inventory pages has been changed to 6.Other UI adjustments have been made.Due to this change, equipped items will now remain in your inventory.For save data from versions prior to Ver.1.4, equipment that was equipped has been added to page 6 of the inventory.Thank you for playing OVER THE TOWER!(AI assistance was used to translate the above text.)

Posts come from Steam's official announcements feed.

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