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More fish - Idle Clicker

More fish - Idle Clicker

by Broad Street Indie Games

★ 97%
Price N/A
Avg Players 1
Reviews 30
Released Jul 17, 2026
AtmosphericCasualClickerFantasy
Offline progress
View on Steam ↗

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More Fish is an incremental clicker where you catch fish and collect pearls to unlock upgrades across a deep skill tree, fishing bobbers, and character skins. The game escalates from relaxing fishing into chaotic atmospheric events and treasure hunts that reward strategic talent card collection. It appeals to players who enjoy steady progression loops with meaningful customization options and don't mind watching their calm hobby spiral into complexity.

About this game

What players are saying

▲ Recommended 3 hrs
To start, despite its name, More fish - Idle Clicker is not an idle game (at least not until towards the end of the game). Incremental? Yes. Clicker? Kinda. You start with a hex grid where some tiles are water-filled pools of fish and others are dry land. Instead of clicking, you hover over a pool for about two seconds to catch the fish inside, then you move on to the next pool of your choice. You have around 20 seconds until the round ends, after which you collect your spoils: coins, pearls, runes, and other items. Coins can be spent to unlock nodes in a massive skill tree, pearls to unlock rarer fish, and a combination of these two resources to buy new bobbers. Each bobber covers a specific radius and has a specific fishing time among other stats; the bigger the radius, the better, as positioning over multiple pools allows you to fish from all of them simultaneously.

https://steamcommunity.com/sharedfiles/filedetails/?id=3767004364
Progression is satisfying and well-balanced against the income you earn from an average round. As you advance through the skill tree, costs to buy or upgrade nodes increase, but your earning potential scales nicely with them. Runes seem to impact the gameplay the most; equipping them to your preferred bobber changes how much you earn and adds various other modifiers. You can transform your earned XP into coins or vice versa, or you can change the interaction mode from hovering to swiping up and many other similar gimmicks. It's really fun to find synergies between them depending on what you need the most in your current round. Conveniently, these can be freely unequipped and moved to a different bobber at any point between rounds. Additionally, random weather effects can occur during fishing, adding another mechanic that can vary your income.

https://steamcommunity.com/sharedfiles/filedetails/?id=3767004473
The game does transform into an idle game, but only after unlocking the whole skill tree and a hefty amount of runes, bobbers, and bonuses, which essentially happens towards the end of the game. At that point, the limited time that you have during one round can be infinitely extended by equipping a certain rune. You still need to actively interact with the game if you want faster progression, but you can also let it collect fish and pearls at a slow pace if you prefer so.

https://steamcommunity.com/sharedfiles/filedetails/?id=3767004432
More fish - Idle Clicker is a relaxing game with great pacing but one that requires constant interaction until late / end game. The game currently does not have achievements, but the dev mentioned that they will add this feature soon. It's one of the shorter incremental games on Steam, taking only about 4 hours to fully unlock all the content, which for me is yet another positive aspect.

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10 found helpful Steam ↗
▲ Recommended 0 hrs
I liked the game's design and concept.
3 found helpful Steam ↗
▲ Recommended 0 hrs
the "hover to fish" mechanic sounds weird on paper but it actually works way better than clicking, way less hand fatigue for a clicker game, which is kind of ironic.
each event changes how you play just enough to keep it from going full autopilot.
skill tree is split nicely between auto fishing and economy which means you can actually build differently depending on how you want to play. the talent card system on top of that adds some nice variance per run.
64 fish types with actual details on each one is a surprisingly nice touch. solo dev putting that kind of content in is not nothing.
good game for what it is. if you like idle games that have a bit more going on under the surface, worth the price easy.
2 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

Steam Achievements Have Arrived!

16 days ago
Release notes Many of you have been asking for Steam Achievements, and they're finally here!Starting today, you can earn achievements as you dive deeper in More Fish and reach important milestones throughout your gameplay.If you've already made significant progress, most of previously completed milestones will unlock automatically the next time you play the game with latest version.Thank you for all your feedback and for continuing to support More Fish Idle Clicker. Your suggestions help shape the game, and Steam Achievements are a direct result of your requests.Happy fishing, and good luck earning 100% completion!Best regards,Ugur

Midas rune nerfed!

19 days ago
Midas rune is nerfed. (From 100% to 10%) Highlighted in Fish Collection onboarding box that THE GAME ENDS when fish collection and skill tree are fully unlocked. Late game fishing bobber prices are increased.

Watch Live: More Fish is Out Now!

19 days ago
Welcome to the launch broadcast for More Fish - Idle Clicker!It has a compelling 40% discount. If it's something for your alley, grab your copy today, start fishing, and drop your feedback or questions in the Community Hub! Cheers 🐡

Posts come from Steam's official announcements feed.

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