Chef Knight combines dungeon crawling with cooking and commerce in a cozy fantasy incremental game. You hunt monsters for ingredients, cook them into dishes to sell to adventurers, and reinvest profits into upgrades and skill trees. It's a relaxed progression loop with solid pacing, though current playtime runs around three hours before content runs out.
About this game
Cook what you kill in this cozy fantasy incremental game! Dive into dangerous dungeons, harvest fresh monster ingredients, and serve delicious dishes to hungry adventurers. Slay, cook, sell and upgrade your way to a sprawling dungeon-food empire!
Players, last 77 days
Peak 215 · Low 23
Daily peak concurrent players, sampled once a night from Steam.
What players are saying
▲ Recommended3 hrs
Fun game but a bit short so far. Cleard it in 3h. Hope more content comes with updates
I like it. I want more levels. It's a cute little game. It runs smooth. The progression pacing is just right. Visual pollution is a bit distracting at the last stage.
Hey everyone!We’ve got exciting news to share: a new game in the works and a major update for Chef Knight!Introducing Chef Knight: Desktop Adventures! A desktop companion game where you run your own dungeon shop, manage customers and menus, and venture into the dungeon to slay monsters and gather ingredients for your dishes.It’s still very early in development, but we wanted to share what we’re cooking up and bring you along from the start. Wishlist Chef Knight: Desktop Adventures on SteamWishlisting helps us massively, and we’d love your support! We’ll share more as development progresses and we have more to show. Major performance improvementsWe’ve released a new update with major optimization improvements throughout the game. We’ve improved so many areas that there are too many individual changes to list here, but you should expect a big improvement in performance.We’ve paid particular attention to the final level, where we know performance could get rough. Thank you for your patience and feedback! Five new languagesChef Knight is now also available in French, Polish, Traditional Chinese, Turkish, and Italian!Thank you for playing and supporting Chef Knight. We’re excited to share this next adventure with you! - CloverBite
Today, we hit an incredible milestone: 90,000 players! Thank you so much for all your support — we never imagined Chef Knight would reach this many people.To celebrate, our Chef Knight plushie campaign is now live! We need to reach 200 votes within 7 days for the plushie to become a reality, so we need your help to make it happen! We’re also part of the Humble Bundle Yes, Chef! Cooking Bundle, alongside a bunch of other amazing cooking games. If you have a friend who still hasn’t tried Chef Knight, or you just love cooking games, it’s a great chance to check it out. Thank you again for helping make all of this possible!
Attempted to fix achievements not unlocking for some players.Fixed a UI softlock that could occur when completing a task while inside the Skill Tree.Improved the Carnivorous Plant’s visuals.Fixed the Carnivorous Plant’s death feedback not playing correctly.Fixed the “Ingredients Collected” text in the Run Over panel not using auto-size, which caused it to extend outside the panel in some languages.Fixed the current biome name not updating in the Run Over panel, causing “Fungal Foyer” to appear for every biome.
Posts come from Steam's official announcements feed.