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Surprisingly Fine 2: Wind / Wave

Surprisingly Fine 2: Wind / Wave

by RoRoKaii Works

Price $3.99
Avg Players 0
Released Feb 6, 2026
2DCartoonCasualIdler
View on Steam ↗

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About this game

What players are saying

▲ Recommended 72 hrs
This is a great idle game,it doesn’t try to excite you, yet it quietly takes over your time
0 found helpful Steam ↗
▲ Recommended 0 hrs
The game is true to its name, it indeed is surprisingly fine, UI is really clean, sound is good, overall UX is very satisfying.

If you want quick and (very) simple fun, its probably a good game for you. I didnt like the lack of complexity and the grindyness, it requires a bit too little thinking and puzzle solving for me.

It's not for me but it REALLY is what it claims to be so ill still leave a good review.
0 found helpful Steam ↗
▲ Recommended 11 hrs
Pretty straight forward idle skilling type game. +1
0 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

Re-release of Dungeon 101: v1.101.3

24 days ago
This version fixes a bunch of bugs, especially those related to combat and saving.The previously withdrawn Dungeon 101 version is now re-released! Taking this opportunity, I've also thoroughly overhauled the game, fixing all bugs caused by Dungeon 101 as well as pre-existing ones!🐛 Combat RelatedFixed an issue where killing enemies did not count toward quests. Previously, enemies killed in battle were not recorded by the quest system, making "kill X monsters" quests impossible to complete.Fixed an issue where the hit rate calculation was inverted.Fixed an issue where battles requiring consumables couldn't progress.Fixed an issue where certain bonuses had no effect.Health Potions are now used instantly. Previously, they were a 180-second timed buff that didn't restore health when consumed. Now, dragging them into a slot immediately restores a percentage of max HP, and the slot is automatically cleared after use.🐛 Save RelatedFixed an issue where saving could never be performed again after a save failure. It can now reset properly even on exceptions.Fixed a crash when loading a corrupted save. If the save file was damaged or in the wrong format, the game would instantly crash. Now it gracefully skips bad saves without crashing.Fixed an issue where a failure to load a certain system during game loading would interrupt the entire loading process.Fixed an issue where auto-save would silently stop after crashing.🐛 Data Loss RelatedFixed an issue where enchanted equipment would turn into blank items after re-logging.Fixed an issue where excess experience would be reset to zero when gaining a large amount of XP. When gaining enough experience to level up multiple times, the leftover experience after leveling up was being zeroed out.🐛 OtherFixed an issue where quest progress numbers wouldn't refreshFixed an issue where completed quests wouldn't automatically show as completed after loading a save.Fixed an issue where the next quest wouldn't automatically complete after claim...

Announcing Our New Game!

31 days ago
Allow me to introduce to you:Nooodles: Brutalism Edition!An incremental game about building networks.

Sorry! Rolling Back the Update

50 days ago
I’ve rolled back the Dungeon 101 update due to some bugs. Since I’ve been focusing on my new project, the quality of this update wasn't up to standard. Let’s revert to the previous version for now!

Posts come from Steam's official announcements feed.

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