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Hearth and Hamlet

Hearth and Hamlet

by Phorust Studios · Published by Runic Forge

★ 79%
Price N/A
Avg Players 474
Reviews 2,160
Released 2026
Base BuildingBuildingCasualCity Builder
View on Steam ↗

Media

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Build a thriving kingdom from scratch by assigning workers to gather resources, unlock buildings and magical abilities, and trade with distant lands. This cozy pixelart citybuilder combines incremental progression with settlement management, letting you shape your growing community through strategic policy choices and construction. Perfect for players who enjoy watching their civilization expand at their own pace while maintaining a relaxed, charming aesthetic.

About this game

Players, last 35 days

Peak 2,327 · Low 207

Daily peak concurrent players, sampled once a night from Steam.

What players are saying

▲ Recommended 16 hrs
Really cool incremental city builder! It's chill, cozy, and has just the right amount of content and challenge to keep you engaged over time. I finished it on normal mode in about 16 hours.

There are 2 higher difficulty levels, and I think finishing it on very hard mode takes quite a bit of patience and strategy, as the challenge is definitely there. You launch the game, leave it running in the background, choose the buildings you want to upgrade, let your workers do their thing, and gather resources until you have enough to upgrade other buildings. I really enjoyed it.
31 found helpful Steam ↗
▲ Recommended 1 hrs
Its not chill as soon as the game forces you to keep a militia with rising costs to defend against enemies. I dont like that. The rest of the game is kinda nice. Nice music, good progression and cute visuals.
21 found helpful Steam ↗
▲ Recommended 0 hrs
Quick Steam Deck review. Runs perfectly. Loving it and already know I will be playing this for a long time.
13 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

Patch 1.0.07

22 days ago
This patch is focused entirely on reducing the game’s memory footprint. Hundreds of changes have cut VRAM usage by about 1.1 GB, which should improve stability, especially on lower-spec hardware.

Patch 1.0.06

29 days ago
Patch 1.0.06 Gameplay Changes • A new tutorial popup has been added to help avoid confusion when building your first ship. Bug Fixes • Fixed a very rare but stubborn bug that could cause the Ashenholt army to fail to spawn, or the quest to be skipped after a failed attempt. Additional Changes • Memory optimisation: Dozens of audio assets have been altered so they use less RAM while retaining their high quality. • Increased the recommended Steam requirements to 16GB of RAM (up from 8GB). 8GB can still work flawlessly, but leaves little room for multitasking.

Patch 1.0.05

31 days ago
Gameplay Changes • One-Way and Stable Portals are now cheaper to purchase. Bug Fixes • One-Way Portals are now activated at the Wizard Academy Shop instead of the Town Square. • Fixed numerous small graphical glitches. Additional Changes • VRAM optimisation: Heavy changes have been made to hundreds of assets throughout the game to make them leaner. This is only the first wave of VRAM optimisation, but I wanted to push this out now to help players experiencing VRAM-related crashes or glitches (white squares / textures not loading). • Steam launch options have been refined and improved.

Posts come from Steam's official announcements feed.

Looking for something to play next? See the best idle games on Steam, ranked by real player counts.

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