Manage souls, expand purgatory, and assist the Grim Reaper in this darkly humorous idle game. Tap to collect, automate the afterlife, unlock eerie upgrades, where progress never rests...and neither do the dead.
What players are saying
▼ Not recommended0 hrs
This title is serviceable, wherein, you can buy "upgrades" that generate "number," and the more you get upgrades, the more the number goes up.
....that's it.
There are no mechanics, systems, or intrigue. There is nothing to do.
This feels like it was vibe-coded, or made following a tutorial. From the store page, to the "gameplay," there is no vision or direction for what the hook of this game is, or may be.
It's called Reaper's Ledger, but there's no gameplay, mechanic, or system that has anything to do with a ledger, balancing it, or maintaining it. There's also nothing to do with a "reaper," beyond the mascot being a skeleton.
The game is like playing a coder's first "hello world" output. The game is like the flavor of water.
I’m going to speak plainly.Reaper’s Ledger in its current state is very simple.Some of you have pointed that out clearly. There are few mechanics. There is limited depth. It feels bare.You are not wrong.This launch is not a finished product. It is the foundation stone. The bones of something larger.Reaper’s Ledger is being built as a community driven experience. I did not want to build a massive system in isolation and hope people liked it. I wanted to start with a core loop and grow it based on what you actually want to play.Right now, the game is basic by design. The systems are minimal so they can expand in the direction players push them.But here is the important part:Now that it is live, development shifts from “my idea” to “your direction.”If you feel there is no depth, tell me what depth should look like.If you want meaningful progression, describe it.If you expected reaping mechanics, management systems, balancing souls, or something entirely different, I want to hear it.Negative reviews do not discourage development. Silence would.This is Early Access in its truest form. A beginning. Not an end.Here is what I am actively working on next:Expanded progression systemsMore interactive mechanics beyond simple upgradesA clearer gameplay hook tied directly to the “Reaper” fantasyVisual and feedback improvements so progress feels meaningfulIf you are willing to stick around and help shape this world, join our Discord. You can find the link on the store page or down below.Leave feedback. Share your ideas. Tear systems apart constructively.The Ledger is empty because it is waiting to be written.Let’s build something worthy of the title.- Michael Pettit
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