Narcissist Tail
by Unknown
Price
N/A
Avg Players
0
Released
Nov 4, 2026
ClickerIndieRPG
Latest updates
Hi to anyone reading this. The last update post was 1.14 and I am talking about 1.25 now, so a lot of things have changed since then. The gist is that I fixed a lot of bugs revolving around Esc Menu and Starting Screen Menu. Esc Menu would be buggy in battle scenes. I added a Gore Censor that works as intended. The save system was also buggy because it had ONE incorrect line of referencing the old system. Which would wipe out the first save slot every time. Also tweaked a bunch of dialogue and adjusted proper dialogue timings for dozens of places. Basically polishing them. Fixed a few physic bugs revolving around the TreasureChest inventory as well. Added set up preparations for other systems that will expand exploration (more rooms left to right), a shop system, and a interaction token system. Next update will probably be the biggest one.
First time using an announcement. I've been doing updates for the past two weeks pretty consistently and have not said anything because I am new to all of this. I don't know who will be reading these, but I'll try my best to talk about updates. I have 450+ wishlists so this is crazy to me. Thanks everyone. ------------------------------------------------------------ CHANGED THE HEARTS. No longer using hearts not because I didn't want to look like undertale, but I realized if someone clipped my game out of context they are going to be very confused.They look like something else now. No new additional content in terms of story or progression. Added a more traditional save system. It keeps track of your playtime and which room you last saved in. It's pretty ugly and rough right now, but I'll adjust the visuals later down the line. Added NEW healing system. You click targets to heal instead of an automatic healing at the end of each attack. Improved David's Memory Sequence by a lot! Added a few new things. Nothing too crazy Tweaked dialogue in various places. Better spelling, better wording/phrasing etc. Added Demo Buttons that won't be in the main release. Changed some scary numbers. Set up methods for future secrets.
Posts come from Steam's official announcements feed.