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Clicker Kids

Clicker Kids

by Forge

★ 75%
Price Free
Avg Players 20
Reviews 75
Released Feb 13, 2026
2DAdventureAutomationClicker
Offline progress
View on Steam ↗

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Clicker Kids pairs straightforward idle mechanics—leveling heroes and unlocking upgrades—with surprisingly intricate optimization layers that reward active planning. The core appeal is watching exponential number growth and experimenting with upgrade paths to maximize offline gains, though the mandatory login requirement and AI-generated artwork have frustrated some players. Best suited for players who enjoy incremental progression games and don't mind frequent engagement to squeeze efficiency gains.

About this game

What players are saying

▼ Not recommended 9 hrs
Simple idle game.. see numbers go up and get your dopamine. Nothing new to see here.

Leaving a negative review for the glaring login requirement to access saves. Yeah you read that right... an idle game that NEEDS you to login or lose your progress.

Worse steam SSO is not intergrated (despite launching on steam?!?).
14 found helpful Steam ↗
▼ Not recommended 0 hrs
1/10 ai shART
at least its not a market scam
7 found helpful Steam ↗
▲ Recommended 1 hrs
I started playing this game from the web version / itch.io so I was excited to finally see it come on Steam. It's surprisingly addictive, I find myself spending more and more time trying to optimize things before I run errands so I can leave it running and come back to progress better. I think people are too harsh because of the AI art but once you get past that you can see that it's a really fun game. Give it a try :)
6 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

Version 10.10.0

5 days ago
Improved Anti Cheat detectionFixed an issue with the names on guild leaderboards sometimes being incorrectInvolved Leader damage bonus no longer resets when swapping realmsVery large time periods spent working now displays in days/weeks/monthsLarge Giga amp displayed values brought in line with actual multiplierAdded a new shop upgrade to increase quick start level limitFixed a bug with inflated essence values on respecsFixed a bug where underworld achievements sometimes incorrectly awarded based on overworld progressAdded option to shrink realm upgradesApplied proper number formatting to realm upgrade costs and universal essenceBlocked upgrade subsidy purchases past 99%Added realm shop buy increments

Version 10.9.1

21 days ago
The Quick Start button is now always available Expanded the Gold Breakdown window to include Overkill Gold as well as Golden and Diamond Monsters Base enemy gold in the Gold Breakdown window no longer contributes to the percentage of total gold gained Gold and Critical bonuses gained from hero abilities no longer show alongside the upgrades Gold Rush and Critcial Strikes total values

Version 10.9.0 - Massive Quality of Life Changes, Balance Tweaks and Bug Fixes

32 days ago
Added a buy all hero quick start button Added an auto buy hero upgrades option in settings Removed the Buy all upgrades button (The same can still be achieved via the new quick start button) Added the Gold Breakdown Window Added the Guild Coin spend log Fixed Guild leaderboards not showing all players Locked hero icons in damage breakdown Added a Claim bonus 10 light essence to the initial Enter the Underworld Window Fixed a bug with respec charges on a realm prestige Fixed a bug where hero levels would carry over if prestiging in the middle of a max calculation Changed calculating max button for crystals/tokens/fragments to match color Reworked Universal amps Fixed a bug with dark essence respecs Fixed a bug with the universal essence respec values across realms Aligned respec styling across all 3 essence windows

Posts come from Steam's official announcements feed.

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