Recruit automated helpers and creatures to passively farm gold and crystals across pixel-style levels, with unit upgrades and prestige mechanics leading toward a final dragon boss. The game offers straightforward idle progression with quick 100% achievement completion, though its minimal content and basic mechanics make it a lightweight option best suited for players seeking a casual, low-effort experience.
About this game
Recruit hard-working helpers and magical creatures that automatically collect gold and crystals. Unlock new levels, invest in stronger units, and work your way up to the powerful dragon boss at the top. A relaxing pixel-style idle clicker!
Players, last 30 days
Peak 78 · Low 23
Daily peak concurrent players, sampled once a night from Steam.
What players are saying
▲ Recommended0 hrs
It's a small game with easy 100% achievements and it's free. So ya.. why not? I had fun. >It is an incredibly basic idle game with minimal content. This is basically what you'd get if you asked game dev students to make an idle game for a game jam probably less tbh. >Really nice and satisfying idle game! Can't wait for future content they are planning to add, also ignore negative reviews they will be literally dumb for not understanding idle game and it's short game (3-4 hrs) that's the only issue here, rest everything is well made with 100% completion without DLC's.
킬링 타임용 방치형 게임 플탐은 3시간 정도 할 거 없을때 켜놓고 끄적이기 좋은 게임 DLC는 있어도 그만 없어도 그만 기타 방치형 게임과 비슷하게 초반은 어느정도 컨트롤 해줘야 하지만 이후는 방치해도 상관 없음
im scared. a simple game like this is using 50% cpu and 30% of gpu? i could actually feel my youtube interactive bars lagging while running the game in the background what the heck
A typical "free to play" generic, rushed idle game. Made with no love or passion. Just made to pump out "PAID" DLC packs that increase your gold income and gem income (pretty marginally too). I guarantee after a few months there's probably going to be over £50+ worth of paid "units".
I recently mentioned this in one of the news posts and got the sarcastic "You know that developing cost money and much time?" from someone in the community when all I did was (more or less) inquire about getting some sort of "free" Halloween cosmetic/Unit e.t.c to customise the game with without PAYING.
So far, it definitely feels rushed and a little hollow but a recent update seems to have brought some life into it.
changed randomization of boss rotation: now all 4 bosses appears in a row, after that it will be shuffled again and you will get all 4 bosses in row again in a different order set max framerate to 120 when vsync is off on start. This could prevent your pc going crazy with 1000+ fps
Thanks for your support!The patch is live now.If you’d like to continue supporting me you can check out the new dlc:All other dlc are discounted by 50% off!Also the Demo for Idle Pixel Battle is finally playable here:CheersMax
Posts come from Steam's official announcements feed.