FOR MORE CARD AND BOARD GAMES FOLLOW US CARD GAME KING Joker Madness has an interesting premise where the the AI receives the card you didn't pick all the while you both draft jokers that boost or nullify both yours and AI's cards. Unfortunately, once the novelty wears off the rough edges and lack of meaningful progression make way for the repetition to settle in quite quickly.
Understandably the early access means lack of polish but the cards are too hard to see even in fullscreen, and windowed mode is even worse (also the rules were illegible). The main screen animation is also too long.
The jokers you buy change in price dynamically, which is an interesting idea, but it happens that buying one joker causes another to cost 0, so you buy those, and then another joker costs less, so you buy that one, chaining joker reactions which feels a bit unfair.
Considering the game is EA and low price, I'm giving it a Mixed recommendation. Probably better to play against a friend though.
Favorite mechanics
• Take a card and opponent gets what you didn't take
The positive
+ Some new ideas
+ Good tooltips on how scores are calculated
The neutral
* Lack of polish
The negative
- Gets repetitive quickly
- Nothing to play forward to in single player
Conclusion:
Some interesting ideas, but requires polish and a stronger gameplay loop to counter the repetition. Probably better with friends. Mixed recommendation, 6.5/10