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Feed The Forest

Feed The Forest

by Indoor Sunglasses

Price N/A
Avg Players 0
Released Coming soon
AutomationCapitalismCasualClicker

Media

Video
Screenshot
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Nurture a desert into verdant wilderness by harvesting juice and feeding it to a mysterious forest entity. This short incremental game lets you unlock snail-based powers to gradually expand life across the wasteland, with a darkly whimsical twist on resource management. Best suited for players seeking a brief, low-pressure building experience with quirky humor.

About this game

Latest updates

Mouse input guidance - v0.5.4 Hotfix

45 days ago
Hi snailers, Feed the Forest will be in Steam Next Fest, we hope a lot of new players will jump in! Please share the game with friends or your favourite streamer, it helps an enormous amount!Small update: We got worried that someone might miss how to plant now that mouse movement is in. So we decided to do some tweaks to how you learn the controls. And we've made sprinting into an upgrade! You'll have to do a bit of hard work in the beginning to unlock sprinting, but once you buy it, it feels amazing. If you have an existing save file, you'll have to buy sprinting from the Water shop in order to get back to rolling! Cheers, Victor, Edd, Andrés Changelog for v0.5.4AddedOverlays showing how to control the game using mouse input only. ChangedSprinting will no longer be active on game start - you can buy this ancient movement art from the Water!Graphics API priority for Linux so it prioritizes Vulkan.

Mouse movement for Next Fest :)

48 days ago
Hi friends,In preparation for Next Fest, the good Edd added a much-requested feature: Mouse movement! Click near the snail to move and water, and simply drag further away from the snail to sprint. You can now throw your keyboard out the window, keep your mouse in one hand and grab a big glass of juice with the other. Sip that juice while you collect that juice.I hope you'll enjoy Next Fest! Looking forward to hearing from new people hopefully, and playing some demos for weirdos.Cheers,Victor and Edd and Andrés Micro changelog AddedMouse based movement.ChangedAdjusted popup text a bit.

v0.5.2: Demo hotfix of hotfix

63 days ago
We messed up a bit and made some tiles non-paintable :| Here’s a quick fix for that + some minor UX changes.AddedDisplay to hotbar showing if there is enough water to place a tile.FixedNot being able to paint near the second pond.Tiles being watered even if there is not enough water.NRE in main menu scene when starting the game.

Posts come from Steam's official announcements feed.

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