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"Hell's Beasts: Yama Wanted Me Dead, I Left Him Half-Dead" Sort souls. Build decks. Beat up Yama! Experience a bizarre first-person workplace sim + card battler featuring retro claymation and over-the-top FMV.
Greetings, fellow Judges!Here are the details of this update:Added the "Beast's Handbook"We have added the "Beast's Handbook" feature. You can now click the screen at any time to access the beginner's guide and tutorial.Faster Game PaceWe have optimized the overall game pacing. Attending meetings will now also advance the progress of the incense burner.Increased Luck & Added Starting LuckWe have increased the overall Luck value and added a Starting Luck stat to give you a better head start on your shift.Thank you all for your support! If you encounter any bugs, please feel free to click the new button to submit feedback.Have fun on your shift!
Hi fellow Underworld Clerks! To prepare for the upcoming massive June event, our developer ghosts pulled an all-nighter to push this urgent Demo optimization patch! We’ve fixed the player's broken joints and introduced an orderly queuing system to Hell. Here are the detailed patch notes: Hand Animation Optimization We corrected the glitch where your hand joints would occasionally break or look totally unnatural while slamming down the judgment seal. Your stamping motion is now 100% smoother, more majestic, and packed with slapping power! Added "Feedback" Button & Localization Improvements We polished our translations. More importantly, we’ve added a "Feedback" button to the main menu. Encountered a game-breaking freeze, crash, or just think some card design is absolutely terrible? Click it to report it directly to our Steam discussion board. We will stay up all night whipping our developer ghosts to fix it! Underworld Finance Dept: Combat Rewards Optimized We have rebalanced the post-combat cash (Underworld coins and Karma) you receive after beating up your toxic coworkers and boss at night. Your hard work in beating them up now yields more reasonable and rewarding bonuses! Thank you all so much for your support! If you run into any issues, don't hesitate to use our new Feedback button. Have a great week, and enjoy slapping your bosses!
Hello, Underworld Judges! Thank you so much for your feedback and support on our Demo! To make your auditing experience smoother, we have just pushed a hotfix.Here are the patch notes:GPU Load & Coil Whine Optimization:Fixed the uncapped frame rate issue that caused extremely high GPU usage, fan noise, and coil whine.The game now limits the frame rate and enables V-Sync by default to drastically reduce GPU temperatures and power consumption, restoring peace to your PC setup.Boss Difficulty Curve Scaling (Fast Audit Adjustment):Adjusted the boss battle difficulty scaling when players audit ghosts too quickly. If you rush through your cases too carelessly, the resulting penalty and combat difficulty curve will now scale more smoothly and fairly. (Yama is reasonable... sometimes!)Chat Message Queuing:Improved the dialogue and chat system. Multiple messages will now be properly queued and displayed sequentially, preventing text from overlapping or skipping too fast before you can read the ghosts' bizarre dialogue.If you encounter any bugs while slacking off or beating up your coworkers, please let us know in the Steam Community! If you are enjoying the Demo, please add the Full Game to your Wishlist! It really helps us secure our monthly corporate KPIs in hell.
Posts come from Steam's official announcements feed.