IdleDiablo strips Diablo's dungeon crawling down to its loot-driven essence. You accumulate gold and gear passively while offline, then invest in equipment upgrades and skill unlocks to progressively overcome tougher enemies. Best suited for players who enjoy watching their character grow stronger through incremental progression without requiring constant input.
About this game
《IdleDiablo》is a Diablo-inspired idle loot game. Earn resources while idle, build your equipment & skills, and conquer all foes!
What players are saying
▼ Not recommended0 hrs
Honestly mix, Good gear system but everything being able to roll on everything seem tedious. No real progression either everything other than rift is unlock right away. Task Bar Hero levels of content which aint much. I wont suggest or recommend this game right now.
Fixed a bug where synthesis formulas would be interrupted by other formulas. Fixed a bug where Corruption Stone had abnormal effects. Fixed a bug where some stats did not display in the character panel during . Fixed a bug where , , and enchantment stones could trigger infinitely. now has a 3-second internal cooldown on trigger. Fixed a bug where some effects of , , , and were not taking effect. Added a pity/guarantee mechanism for achievement submissions.
Fixed a bug where 6-piece set damage was abnormal; now is changed to: Your damage cannot critically hit and is not affected by any damage reduction. Fixed a bug where Re-roll Stone did not work on the new base of corrupted equipment. 6-piece set effect adjusted: On kill, gain 100 stacks of . Each stack increases your Max Life by 1, up to 10000 stacks. Fixed a bug where achievements could not be submitted in some cases. 6-piece set effect adjusted: Monster affix level -5, and for every 5 points of , reduce it by an additional 1. 6-piece set effect adjusted: All is converted to (keep 1 Life). For every 1 point of , increase base by 0.2. For every 100 , increase Skill Cooldown Reduction by 1%. Now beyond floor 10000 no longer reduces resistance additionally. Fixed a bug where using on equipment that gained an extra socket from corruption would reduce the extra socket. added enchantment stones: , , , , and .
6-piece set effect adjusted: All damage ignores resistance, cannot critically hit, and is not affected by any damage reduction. 6-piece set effect adjusted: For every 2% excess Cooldown Reduction (over 100%), gain 1% Magic Attack. For every 5% excess Cast Speed (over 1000%), gain 1% Physical Attack. 6-piece set effect adjusted: On critical hit, damage is increased by an additional 50%, and for every 1% excess Critical Chance (over 100%), gain an additional 1%. 6-piece set effect adjusted: For every 5 points of , monster affix level is reduced by 1. 6-piece set effect adjusted: For each empty equipment slot, gain 50% Physical Attack, 50% Magic Attack, 150 All Resistance, and 25% Life. Now after floor 10000, affix level will no longer be additionally increased. Optimized logic. Fixed a bug where set effect was abnormal; it now calculates based on the skill's final damage type.
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