Hire goblins. Build mines. Watch everything go chaotically wrong in this short incremental game
What players are saying
▼ Not recommended1 hrs
Cant recommend this game at the moment, especially not at this price. I got to the end of the game without ever prestiging (diamond level). A few of the achievements just dont trigger, making the game impossible to 100%. Description text on some nodes is just incorrect, some nodes also just dont function at the moment. Achievement text in game on some dont match the text on the steam achievement.
Overall it kind of feels like claude did this and the output wasnt validated properly and things werent tested thoroughly before shipping to steam.
It's horribly balanced. Having all upgrades unlocked for the highest tier does not warrant succeeding in unlocking the next floor, resulting in needing to respec the prestige points until you find something that does seem to work. AKA, re-do your entire run over and over again. Horrible.
Not even to mention the horribly scaling as well as other issues. Your location on the skill tree persisting after resetting, leaving you wondering where your first starter skill is.
There's far better games out there for cheaper too.
I thought there was going to be more to the game. There's an option to reset to the beginning of the game that has no practical use. I thought it was going to be a rebirth system, but I ended up restarting for nothing. Honestly, I got all the achievements just feeling unsatisfied with it. It's not very polished, but it's also $5. Now, this game's been out for 3 days so there could be more updates, but at this point, just play Clicker Heroes or Cookie Clicker.
Bug Fixes Fixed an issue where completing a Ritual Sigil deposit would permanently stop that ore type from spawning, blocking players from buying Goblins or upgrading the Pickaxe. Fixed Goblins standing idle and not mining during Zone Challenges. Keep on mining Goblins Johan
Version 2.0.0 Big Bang Features True Ending Magic Mining Spell: Complete the Mining Ritual across all 8 ore types to unlock the true endgame Combo System: Chain clicks to build a combo from x2 to x10, each stack granting +10% click damage (max +100%) Codex: In-game reference panel showing ore and miner stats, allows fast travel New Achievements: Additional achievements added to reach 100% completion Language Support: Added Russian, German, and French localization Bug Fixes Fixed miners continuing to target invisible ore nodes and ignoring active zone challenges Fixed extra ore nodes purchased via the skill tree disappearing on zone switch, previously required a game restart to reappear Fixed the Buy Miners button not updating its label after a purchase Fixed prestige skill tree allowing purchased nodes to remain active when closing the panel without confirming a prestige reset Balance Boss challenges no longer grant XP or ore rewards to prevent farming exploits, failed attempts impose a 2-minute cooldown Each zone now shows only 1 previous ore type instead of 2 Punchers now target Stone-tier ores and above, ignoring Coal QoL Zone transitions now display localized zone names The active challenge zone is locked, players cannot leave mid-challenge Miners automatically refocus on new ore nodes when a challenge ends Punchers now reserves the ore node so other goblins doesnt steal their loot. Keep on mining Goblins! Johan
You can now zoom on Skill Trees! Dev notes:Forgot to add it lolWhen a prestige reset is done, both skiltrees recenters.Dev notes I get it, it's really frustrating being lost and scrolling to find the nodes back! PD: Working on other stuff for the game stay tuned! Keep on mining goblins!Johan
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