Alice's Gaze combines clicking and idle mechanics with light puzzle-solving as you help the protagonist escape a dark mansion filled with hostile creatures. You'll manage resource production through various characters and locations—the Cat God's altar generates gold while Rabbitfolk harvest carrots—while gradually uncovering the mystery behind Alice's imprisonment. It appeals to fans of narrative-driven clickers who enjoy unraveling a twisted story alongside their incremental progression.
About this game
This is an eerie clicker idle game with light puzzles and idle combat. Alice wakes in darkness, trapped in a strange mansion, seeking escape. The Cat God's altar drops gold, Rabbitfolk gather carrots, and dungeon monsters block the way... Can you accompany Alice to the final truth?
1. Added the \ feature: Use magic to boost production in a designated area. 2. Added the \ feature: Earn points based on Abyss progress, which can be used to increase the output of a specific resource. 3. Balanced the early difficulty of the Abyss. 4. Added 3 save slots. 5. In the Carrot Farm area, added Great Rabbit and the Golden Strike skill. 6. In the Carrot Farm area, rabbits can now harvest designated types of carrots. 7. Added 4 new monsters. 8. Added several upgrades to make the early game easier. Theoretically compatible with old saves. If any issues arise, please let me know.
Patch 1: Removed the gaze mechanic – you can now claim all rewards directly. Many of you pointed out that the gaze mechanic was too tedious, and I appreciate your feedback! My plan is to rework it for the official version so that Alice can actively gaze at a specific area to grant it additional bonuses.Patch 2: Added background audio mute functionality.Patch 3: Some players reported that carrots weren't growing at 80.6B. I think I've fixed this bug, but I'm not entirely sure if it's resolved.Patch 4: Many of you said that manually tapping swords and potion bottles in the dungeon was too tedious – I completely agree. I've added two auto-charge skills for swords and potions in Alice's skill area. However, players may need to clear Dungeon Floor 3 to unlock them. I realize this pacing might not be ideal, and I'll continue gathering testing feedback!I'm still slowly working on other optimizations. Thank you all for your support! Some players also reported that long idle sessions cause lag – I need to investigate further, as the issue might differ between web and desktop versions.
Posts come from Steam's official announcements feed.