Evergarden
by Unknown
Price
N/A
Avg Players
0
Released
Q2 2026
CasualClickerIdlerIndie
Latest updates
In this update, we polished the UI visuals to match our cozy pixel art aesthetic and fixed several bugs for a smoother experience.
In this demo update, we focused on smoothing progression, fixing localization issues, and adding clearer reward feedback. Main changes: rebalanced the stage 15 boss so progression no longer stalls as hard there; fixed a bug where the tutorial could appear in the wrong language even when the game language was set correctly; adjusted early resource upgrade pacing so the first steps after unlocking resources feel smoother; fixed pet placement in boss battles so pets no longer overlap the boss; added a small claim reward effect so resources briefly rise from claimed tiles before flying into the matching top bar icon. Thanks for playing, and please keep sending feedback.
In this update, we focused on visual polish along with pet, resource, and research note balance adjustments. Highlights: - Improved UI readability and visual polish - Reworked pet descriptions and adjusted pet balance - Tuned early resource growth and some upgrade costs - Adjusted research note costs, effects, and usability - Improved localization consistency across supported languages If you notice anything that feels off while playing, please let us know. Thanks for playing.
Posts come from Steam's official announcements feed.