LaVonne's Lemons Idle tasks you with scaling a lemon empire from manual clicking to automated cosmic production through prestige resets and artifact unlocks. You'll manage generators, feed a screen pet monkey, and progress through an endless research lab with increasingly strategic resource decisions. The game targets players who enjoy incremental progression systems, though UI design and balance issues may frustrate those seeking polish.
About this game
Grow an ultimate empire in LaVonne's Lemons Idle! Click your way from a single citrus to deep cosmic automation. Unearth ancient Artifacts, build out the Endless Research Lab, "feed" (click) your screen pet monkey, and prestige into the stars in this deeply strategic resource management clicker!
Players, last 38 days
Peak 8 · Low 1
Daily peak concurrent players, sampled once a night from Steam.
What players are saying
▼ Not recommended3 hrs
Terrible UI design that locks elements to specific points on the window rather than scaling, sub-menus that you can't close without scrolling to the top of the menu itself and clicking a button within said menu, turning off sound effects doesn't disable the achievement sound within game, a whole mess of unexplained systems thrown at you with no in game descriptions aside from scrolling into settings to find a "manual", a poorly designed "trickle-down" upgrade system that kills any potential for strategy...
I love idle/incremental progression games, and, I TRIED to give this one a fair shot... but, best case, it's poorly made and needed a lot more work and/or QA testing before being released. Worst case, it's a shoddily made cash grab (hiding the manual behind a settings screen which starts off with a big advertisement for your DLC? dude...) that STILL needed a lot of work before being released.
Who knows, maybe several more hours in, when some of those locked systems open up, it gets way more interesting... but, slogging through those buggy, aesthetically unpleasing first few hours didn't make it worth my while to want to find out
Fixed bugs, Several Qol improvements, Notifications now in middle, Sour Surge effect time reduced and several other improvements for Quality of Life (game play) More to come soon ... Thank you for playing LaVonne's Lemons Idle!
Qol enhancements Pop up reward notifications are now click through - you can now click the buttons behind A huge thank you to user 葉っぱさん did so well & who earned so much since game being published & ran into a bug, fixed this as well - see in Discussion forum. No endgame player will face this issue thanks to this user. Added in an epilepsy warning (in case is needed) in the store & manual Have a great day! /LaVonne
Posts come from Steam's official announcements feed.