Shadow Mist Idle combines pixel-art aesthetics with a loot-driven progression system where you accumulate gear and unlock talents to strengthen your character against endless enemy waves. The game emphasizes equipment variety and skill customization, appealing to players who enjoy grinding mechanics with tangible character development rather than pure automation.
About this game
"Shadow Mist Idle" is a placeable pixel-style dark loot-grinding game. Build your skills through selectable talents and a vast array of unique equipment, and vanquish the hordes of enemies that come your way.
Players, last 68 days
Peak 0 · Low 0
Daily peak concurrent players, sampled once a night from Steam.
Added a mute-when-in-background option in Settings.Improved game display mode settings.Fixed an issue where the backpack display did not refresh correctly after selling equipment.Fixed the close button not working in the skill settings screen.
We are excited to release the DEMO. Welcome to play! If you encounter any issues or have suggestions, please submit them through the “Feedback” button in the lower-left corner of the in-game Settings menu.
The game's Demo will be updated on September 24.Here is a quick introduction to its gameplay and what you can expect.The core of the game is clearing stages by defeating monsters and earning equipment. Each class has its own skill set and talent tree, while most character growth comes from equipment combinations and progression. As an idle game, the main thing players will do is continually replace their gear with better finds.Equipment provides more than raw stats: it can enhance class skills and add derivative skills. This is the heart of the game's experience.The game's additional systems also primarily revolve around equipment and affixes.Although this is an idle game, progression is not intended to be overly restrictive. With suitable equipment and enough levels, clearing content and overall playtime should not take too long (under 10 hours per class; Endless Mode will be added later).The Demo includes all three classes, a level cap of 50, and the first four major stages.We look forward to having you try it out!
Posts come from Steam's official announcements feed.