Idle Knight converts your input into character progression, letting you accumulate XP through clicks, keystrokes, or controller inputs while your warrior gains stats and tackles dungeons offline. The game layers ranked duels, guild participation, and seasonal challenges on top of its idle foundation, appealing to players who want light engagement without abandoning their character's growth.
About this game
Idle Knight turns every click, keystroke, and controller input into XP. Level up your warrior, build your stats, fight in ranked duels, conquer dungeons, join guilds, and crush seasonal events all from your desktop.
Players, last 30 days
Peak 45 · Low 27
Daily peak concurrent players, sampled once a night from Steam.
What players are saying
▲ Recommended0 hrs
I had the opportunity to help with the localization and provide feedback during development. The dev team is super friendly, open-minded, and always willing to listen to the community. I've really enjoyed seeing the game grow over time. The concept is simple, but there's a surprisingly deep RPG progression and min-maxing system behind it. As an idle game, it's incredibly easy to play—you literally gain progress just by clicking and typing while using your PC. Opening chests and collecting rewards makes the progression even more satisfying.
If you enjoy idle games with deeper RPG mechanics, definitely give it a try!
Great game with an amazing team behind it. The game is still in its early phase, but it's constantly being improved, and the developers do a great job communicating with players through their Discord server
Great game and community! Having a lot of fun. Game is meant to be played in the background and have some fun here and there. Its not to be played activly. Put it on, play something else, get some matches in. quick and easy. Fiddle with builds to to some pvp :)
General - Fixed a bug that could occur when using the Phoenix Feather. - Added Event Keys to Chests. - Adjusted the drop rates in Free Chests. - Added a notification when Double XP expires. - Updated the Cat skin. - Reduced the maximum number of Dungeon Keys from 45 to 25. Ranked - Ranked mode can now only be unlocked at Level 20.
Improvements - Reduced the points lost on defeat for Royal Knight and Warlord, making losses feel less punishing at the top of the ladder. - Ranked opponents should now feel more fair and consistent. - Players who just reached a new rank or are struggling near the bottom of their bracket will now have an easier time finding their footing. - You will no longer be matched against inactive players who haven't played in a while Bug Fixes - Fixed the Ranked tier tooltip showing an outdated point loss value for Royal Knight and Warlord
Posts come from Steam's official announcements feed.