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Too Many Balls

Too Many Balls

by HeartBerry Studio · Published by Twisted Joy

★ 70%
Price N/A
Avg Players 7
Reviews 77
Released Q3 2026
3DCartoonyCasualClicker
View on Steam ↗

Media

Video
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You're tasked with collecting an ever-growing supply of balls across increasingly chaotic environments. The game layers procedural variety and escalating challenge as you work through a simple but compulsive gathering mechanic. Best suited for players who enjoy absurdist humor and the satisfaction of completing impossible-seeming collections.

About this game

Players, last 37 days

Peak 48 · Low 0

Daily peak concurrent players, sampled once a night from Steam.

What players are saying

▼ Not recommended 1 hrs
Got all achievements in under an hour and a half. Basically maxed all upgrades within the first 30 minutes. Shockingly unsatisfying to play. Not worth the price, to be honest.
15 found helpful Steam ↗
▼ Not recommended 2 hrs
I absolutely do NOT recommend this game! Yes, it is very cheap so I probably shouldn't have expected much, but still. The upgrades and everything was wonderful in this game, but there are less than 10 areas for you to clear and with maxing out all of the help and upgrades, it did make it enjoyable. However, the game went by so fast, it's not even funny. They should have just put the whole game as a demo because they don't unlock much more areas after the demo was released. Feel like it was a complete waste of money and time. DO NOT BUY THIS GAME!
6 found helpful Steam ↗
▼ Not recommended 1 hrs
This game is short. Plain and simple. Short and ultimately not that much fun. 79 minutes to complete every single task, pickup every single ball, upgrade every tool, and help everyone. Sure, the concept is nice, but when you've upgraded everything, the money becomes inconsequential, and the game winds up repetitive and boring.
5 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

Major Update — New Progression & Economy

8 days ago
A major update for Too Many Balls is now live!This update focuses on improving the game's progression, economy, and overall usefulness of upgrades based on player feedback.🛠️ Helpers RemovedWe've removed the player helpers.Many players felt that the helpers weren't adding enough meaningful value to the gameplay and didn't serve a clear purpose. We've decided to remove them and keep the focus on the core gameplay loop: collecting, selling, upgrading, and clearing areas yourself.💰 Reworked Economy & ProgressionWe've also made significant changes to the game's economy and upgrade progression.Previously, many of the upgrades could be fully completed around the halfway point of the game. This meant that there wasn't much meaningful use for the extra money players earned during the later areas.The new economy spreads progression more throughout the game, giving the money you earn later on a much more important purpose.This should make upgrades and spending decisions feel more relevant as you progress through the different areas.🏆 Leaderboard ResetBecause the economy and upgrade costs have been significantly changed, existing leaderboard times would no longer be directly comparable to runs played under the new progression system.For that reason, the leaderboards have been reset so everyone can compete under the same rules and progression.Thank you to everyone who has been playing Too Many Balls and sharing feedback. Your feedback directly helped shape this update, and we hope the new progression makes the full game more satisfying from start to finish.Keep collecting! 🏀🎾🏓

Posts come from Steam's official announcements feed.

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