Depthloot combines roguelite dungeon runs with inventory management tension. You descend to gather treasure and battle enemies, but must extract successfully or lose all your plunder—creating constant risk-reward decisions about what to keep and when to escape. It appeals to players who enjoy extraction mechanics and the pressure of defending hard-won gains.
About this game
Depthloot is a compact dungeon extraction roguelite about greed, risk, and a backpack that’s always too small. Descend into the ruins, light up the darkness, loot treasures, battle enemies, and make it out alive - or everything you’ve found will be left behind in the depths.
Players, last 69 days
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Daily peak concurrent players, sampled once a night from Steam.
Hey, everyone!We've released a public demo and made some changes before its launch! A huge thank you to all the playtesters - the game keeps getting better thanks to you! ⚔️ DepthLoot — Patch Notes🗺️ New ContentAdded a new NPC to the Hub — the Gravedigger. He offers services to make finding your grave easier for a small fee.Added new OST tracks! Each special passage now has its own unique soundtrack.🛒 Merchant & EconomyAdded new Merchant services:Reset Progression Tree: Reset your entire progression tree for gold. Previously unlocked nodes can be unlocked again for free.Items that don't fit in your stash or backpack during a reset will be sent to temporary storage instead of disappearing.Refresh Stock: Reroll the Merchant's inventory for gold.Reserve Items: Reserve up to two items and pay for them later whenever you're ready.The Merchant now stocks storage items more frequently.Increased the gold coin stack limit from 20 to 25.👹 Enemies & BossesBosses got stronger! Increased the HP and damage of both the Shaman and the Bone Lord.Slightly increased the durability of some third-floor mobs that were dying too quickly.Reduced the number of mobs in the Shaman Boss room.🎁 Loot & ItemsCopper Chests can appear in regular Catacombs and Mines.Added more storage items to the loot pool. They can now rarely drop from bosses and rare chests.Added extra stats to item upgrades that benefit from certain set bonuses, making upgrades to rings and necklaces more worthwhile.🔧 Durability & RepairsSlightly increased the durability of all repair kits.📦 Equipment LockerFixed a bug that caused Equipment Locker to disappear.Equipment Locker can no longer be placed inside other Equipment Lockers.Existing Equipment Locker will not disappear, but placing one inside another is no longer possible.🎒 Inventory & Economy FixesFixed an issue where money could disappear when selling items if the player's storage was full.⚙️ Settings & Quality of LifeAdded new gameplay settings, including additional con...
Hi everyone!Here are the latest changes coming to DepthLoot! New Content Added Crystal Passage - a new sub-location in the Mines. Added more key-locked chests, giving keys more value throughout the dungeon. Progression Rebalanced the progression tree. High-level nodes are now easier to unlock. Added additional nodes with more difficult unlock requirements, giving players more long-term progression choices. Added the Desperate Strength II and Desperate Strength III skills to the Mercenary progression tree. Enemies & Loot Reduced the number of mobs in the Shaman Boss room. Rebalanced mob loot to improve the overall distribution of rewards. Merchant Added more items to the Merchant's inventory. Equipment is now distributed more evenly between armor types. You should no longer run into situations where the Merchant simply doesn't offer any armor. Item Durability Increased the base durability of all items. Added the Crude Repair Kit for the early game, so item durability shouldn't be as punishing during the first floors. Made several small adjustments to item parameters, including price, durability, and wear rate. Dwarf Miner Added a dedicated Pickaxe slot for the Dwarf Miner. You can place any pickaxe in this slot. The equipped pickaxe is used exclusively when mining ore. Inventory & Stashes Increased the Mercenary's starting backpack size. Increased the starting stash sizes for both characters. And lots of bug fixes and quality-of-life improvements
Hi everyone!We’re launching the DepthLoot Open Demo Soon.Over the past weeks, we’ve been reworking progression, expanding dungeon generation, adding new content, and improving existing systems. Here are some of the biggest changes you’ll be able to experience in the new demo. Playable CharactersThe demo now features two playable characters, each with their own starting biome, progression tree, and playstyle.The Mercenary is an experienced fighter who ventures into the dungeon in search of fortune after growing tired of working for wealthy lords. His progression focuses primarily on weapons, combat skills, and improving his mastery of different ways to fight.The Dwarf Miner has returned to the abandoned mines hoping to strike it rich once again. His playstyle revolves around the pickaxe - both as a weapon and a tool - as well as upgrades focused more heavily on toughness and strengthening the character himself.The goal is for each character to offer a different approach to exploring, fighting, and building your run.Two BiomesThe demo now includes two distinct biomes.The Mercenary begins his journey in the Ancient Catacombs, while the Dwarf starts in the Abandoned Mines. However, both characters will eventually be able to reach and explore both areas during their runs. The biomes are more than just visual changes. Each one comes with its own enemies, hazards, loot, and some unique gameplay elements.Improved Dungeon GenerationDungeon generation has received a major update.Rooms are no longer limited to simple rectangular layouts and can now appear in many different shapes and configurations, making exploration less predictable from run to run.You may also occasionally encounter branching paths and additional doors inside the dungeon. These optional routes can lead to extra encounters or hide valuable treasure. New Character ProgressionEach character now has their own individual progression tree designed around their strengths and playstyle.Progression is also becoming ...
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