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Everfall 2: Idle Dungeon RPG

Everfall 2: Idle Dungeon RPG

by GameDevJoey

★ 74%
Price $3.99
Avg Players 1
Reviews 35
Released Mar 13, 2026
AdventureAuto BattlerCasualDungeon Crawler
View on Steam ↗

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Everfall 2 is an idle dungeon RPG where you assemble a four-character team customized through skill trees, keystones, abilities, and runes to fight procedurally-varied bosses and farm loot. The game layers multiple progression systems including combat pets and extensive endgame content, though player feedback indicates significant bugs, broken save systems, and lack of active developer support that may impact long-term enjoyment.

About this game

What players are saying

▼ Not recommended 16 hrs
After the disaster the first Version was I really tried to give the second Version a good try. But its really disappointing. Savefiles worked, but other than this basic bugfix I cant really say the game improves in my playtime. The more systems you unlock the more bugs youll encounter. The game doesnt save certain settings when you restart and I had to restart regularly because the game had different bugs or straight up refused to work.

Having this as Version 2.0 after all this time and at this pricetag is disgusting. For more Info on that I'd recommend to read the Review of "Turk".
20 found helpful Steam ↗
▼ Not recommended 4 hrs

This game is a slightly updated version of the first game!


https://steamcommunity.com/sharedfiles/filedetails/?id=3687582706
Turtle LFT is the alias of the games developer. He uses it to review his games.

https://steamcommunity.com/sharedfiles/filedetails/?id=3684427961



Taking screenshots in Steam is also still broken for this "sequel".

When you quit some settings are not remembered for this "sequel". Like popups.

There is no music or sound of any kind.

This really should have been an early access game.

The AI Vibe Coded Sequel.

And I'm still banned from Discord or something.


https://steamcommunity.com/sharedfiles/filedetails/?id=3684388463



This game will be abandoned for a third game just like the first.

https://steamcommunity.com/sharedfiles/filedetails/?id=3621004471

You can use the demo saves in the "full" game.

Copy everfall_save_demo.json from:

Steam\userdata\9990465\4273230\remote

To:
Steam\userdata\9990465\4245410\remote

Rename it everfall_save.json.

https://steamcommunity.com/sharedfiles/filedetails/?id=3618836333
Banned from the Discord
18 found helpful Steam ↗
▼ Not recommended 70 hrs
The developer is inactive and doesnt respond to bug reports.
Some players have major issues with their characters or account - Due to ingame bugs - But the developer ignores them.

Dont spend your money on this game. Its already dead and issues are NOT getting fixed. Waste of money!

Edit: The developer banned me from his discord when it noticed this reviews (Instead of responding to the bug report)

Considering this is a re-launch of a game that totally flopped on its first release, i highly recommend no one to waste their money on this game.
12 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

Everfall 2 - SEASON 1 Release - June 25th! NEW CONTENT & GEAR!

4 days ago
Everfall 2 — Update NotesSeason 1 Launches June 25th, 7:00 PM ESTThe first competitive Season of Everfall 2 begins June 25th at 7:00 PM EST. Season 1 is a fresh start for everyone — new characters, a clean slate, and its own set of leaderboards to climb.Seasonal accounts start from scratch. Everyone begins Season 1 on equal footing, racing to push deeper and climb the boards.Seasonal leaderboards are completely separate from the Eternal realm. Where you place in Season 1 is its own competition, tracked on its own boards.Your Eternal account is untouched. Switch between your permanent Eternal progress and the Seasonal race anytime from the main menu — they're fully independent, with separate saves and separate rankings.When Season 1 ends, its boards are locked in as a permanent record, and a new Season begins fresh.Pick your realm from the main menu and get ready — the race starts June 25th.The Breach UpdateLaunching alongside Season 1: a new high-stakes combat mode. Hunt down Breach Fiends, tear open a Breach, and survive a five-minute kill-rush for a cache of powerful gear.New: Breach ModeBreach Fiends now stalk the three main dungeons (Everfall, Stoneforge, Umbral). These rare, hulking enemies have a 1% chance to appear in any room. Slay one for a guaranteed Breach Key.A Breach Key's level is set by the floor you kill the Fiend on:Floors 1–10 → Level 1 KeyFloors 11–30 → Level 2 KeyFloors 31–50 → Level 3 KeyFloors 51–70 → Level 4 KeyFloor 71+ → Level 5 KeyUse a Key from the Cache tab to open a Breach: a five-minute timed run in a sealed crimson arena swarming with fast, fragile Breachlings.Every kill ramps the difficulty — enemies get tougher the deeper you push. Killing faster means more kills, which means a bigger reward.Breachlings drop no loot on their own. Your entire payout comes from the Breach Cache earned at the end of the run.New: Breach CacheThe cache scales with how many enemies you slay in a single run:Item count climbs gradually with kills, up to a ma...

Everfall 2: Idle Dungeon RPG Patch 1.2

82 days ago
Everfall PATCH NOTES 1.2 PINNACLE BOSSPinnacle Boss rewards were showing up on the victory screen but never actually making it into your inventory. Turns out the items were being created with the wrong equipment type, so no class could equip them. Fixed — Pinnacle weapons now drop properly, show up in your inventory, and can be equipped.Pinnacle items were displaying as grey rarity throughout the UI. They now have their own pink color treatment.Pinnacle items no longer lose their special properties (subtitle, stats display) after saving and reloading.New: Enrage mechanic. The Pinnacle Boss now gains +15% attack every 8 seconds, stacking. You'll see warnings in the combat log as it ramps up. This turns the fight into an actual DPS race instead of just a slow grind against a giant HP pool. If your team can't burn it down fast enough, the boss will eventually one-shot your party. (Thanks Ronnecker for the suggestion!)PET SYSTEMFixed a nasty bug where equipping/unequipping pets could permanently change your character's base stats. What was happening: pet bonuses were being added directly to the character's attack, defense, etc. — and those inflated values were getting saved. On reload, the game would load the already-boosted stats AND the equipped pet, so the bonus was effectively baked in twice. Over enough save/load cycles or equip/unequip actions, stats would drift further and further from where they should be. The save system now properly strips pet bonuses before writing to disk and reapplies them cleanly on load.Fixed a crash when upgrading a pet that's currently equipped (was referencing a variable that didn't exist).RUNES & ABILITIESDouble Strike (Rogue) and Fireball (Mage) ability runes were doing literally nothing. The damage multipliers in both classes were hardcoded — the rune check code just... wasn't there. Both now properly scale damage per rune tier as their tooltips describe.Multi-Shot (Archer) and Divine Shield (Paladin) ability runes were working in c...

Everfall 2: Idle Dungeon RPG Patch 1.1

87 days ago
First, I want to say thank you all so much for a much better launch! The game has been doing really well and I have been getting great feedback! Bug FixesMana Feed (Arcanist's Conduit) — Fixed keystone not triggering during combat. Healer support keystones (Mana Feed, Martyr's Blessing, Phoenix Heart) can now activate even after the healer has already cast a heal in the same tick. Mana Feed also now checks all allies (not just Mage/Healer) and triggers at a more generous 70% mana threshold instead of 40%.Pinnacle Boss Death Reset — Fixed a bug where dying to the Pinnacle Boss would transport players into an "Unknown" dungeon with no way to progress. The game now properly cleans up the Pinnacle fight and returns to the dungeon selector on defeat.Inventory Equip Display — Fixed item descriptions/names on character cards not updating correctly when swapping equipped gear from the inventory, particularly when switching from a higher-tier item to a lower-tier one.New QOLKeystone Inventory Filters & Sorting — Added "All Classes" and "All Rarities" dropdown filters to the Keystone Inventory. Keystones are now automatically sorted by Class → Type → Rarity → Level for easier comparison. Also, for anyone who has bought Everfall 1, I have been giving away keys to you guys like promised in discord, just DM. ALSO A HUGE CONGRATS TO NoobestNoob2 in Discord for the first Pinnacle Boss kill in Everfall 2! I would love to hear of any Bug Reports or Game Suggestions in our discord!

Posts come from Steam's official announcements feed.

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