Scapewatch launches September 25, 2026 at 1:00 PM EDT. After months of development and a wide-open playtest with hundreds of concurrent players, Scapewatch is ready for its full release. Explore a hand-crafted online world, master combat across melee, ranged, and magic, join clans, chase pets, climb leaderboards, conquer raids, and show off the grind with skill capes and rare rewards. Master 30 unique skills. Train all skills as you build toward max total level and unlock some of the game's biggest rewards.Combat: Life, Spirit, Strike, Heft, Sight, Draw, Focus, Surge, Dodge, DefendGathering: Fish, Mine, Forage, Invoke, Farm, Plunder, BardProcessing: Cook, Smith, Craft, Imbue, Brew, Barter, DiscoverField: Vigor, Slay, Luck, AlmsRaids: Delve and Fortify Control your adventures. Favor certain skills. Weight specific activities. Reroll tasks you don't want. Shape the grind around your goals. Whether you're chasing a cape, farming a resource, hunting drops, or pushing leaderboards, your setup is everything. Social features and raiding. Create a clan, chat with friends, compare progress, and see live broadcasts when clanmates level up, complete quests, find pets, or die in combat. Take on raids with up to 5 players across five difficulty tiers. Clear waves of randomized enemies, revive between waves, earn loot based on contribution, and climb the clan leaderboards. Built for the long haul. 30 skills to train 60 skill pets, plus shiny variants 62 skill capes, including trimmed variants Treasure scrolls and tiered loot chests Quests across the world Hiscores for skills, pets, scrolls, clans, and more XP milestones Pricing. Scapewatch is a one-time purchase. No memberships or predatory microtransactions. How to get ready. Click Add to Wishlist on the store page. Wishlists are the single biggest thing that helps a small game like this get visibility on Steam, and you'll be notified the exact moment the game launches. Join the Discord to stay in the loop: https://discord.gg/rB...
The Scapewatch demo is live and playable all week as part of Steam Next Fest. Start your account, train your skills, and watch the world keep ticking along whether you're online or not. It's the full idle MMO loop, free to try right now.700 players are in-game already, waiting to show you the ropes. Jump in, then drop your feedback in the discussions or our Discord. Updates are swift and frequent. I'm reading everything and awaiting your feedback.
The Scapewatch playtest goes live tomorrow. It's free, it runs for 2-4 weeks, and I'd love to have you in it. If you're new here: Scapewatch is an idle MMO with 28 skills, real-time combat across melee/ranged/magic, clans, raids, hiscores, and a hand-painted overworld you can explore while your character grinds. It's the kind of game I always wanted to play but never quite found, so I built it. How to join Click Request Access on the store page. That's it. No keys, no waitlist, no signup form. Steam will install the playtest client and you're in. What I'm hoping to learn The game has a lot of systems and I need real players hitting them in ways I can't predict. The most useful things you can do during the playtest: Just play. Anything you find weird, broken, or unfun is worth knowing about. Drop feedback in the Steam community hub or our Discord (link in-game). Tell me what made you stop playing if you stopped playing. A few honest notes This is a playtest. Some things will break. Balance will shift. Your character may get wiped between the playtest and full launch (I'll give plenty of warning if that happens). Wishlist for launch If you want to be notified the moment Scapewatch goes live (and help me a lot with Steam's algorithm in the process), hit the Add to Wishlist button on the store page. It's the single biggest thing that helps a small game like this get visibility. See you in-game. - Puzzle Drop