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Enclaved

Enclaved

by Digital Platforms Co.

★ 100%
Price N/A
Avg Players 0
Reviews 2
Released May 20, 2026
AdventureCasualChoose Your Own AdventureCity Builder
Offline progress
View on Steam ↗

Media

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Enclaved lets you develop a tranquil island at your own pace, combining building with casual minigames like fishing and animal farming to generate resources and rewards. The idle mechanics mean your island progresses even when you're away, while the low-pressure gameplay creates that "one more minute" pull without demanding constant attention—ideal for unwinding between activities.

About this game

What players are saying

▲ Recommended 0 hrs
Such a cozy little Island escape with beautiful vibes, relaxing gameplay and capture that just one more minute feeling. Perfect to unwind after a long day .
0 found helpful Steam ↗
▲ Recommended 0 hrs
its very cozy and chill and quite relaxing :3
0 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

Pug Fixes and Overall Enhancements Patch 1.0.1

68 days ago
🌿 Enclaved v1.0.1 — Patch Notes Hi everyone! Our first post-launch patch is here, focused on bug fixes, quality-of-life improvements, and finally making residents do what their bios promised. Thanks to everyone who reported issues — keep them coming. ✨ Residents Actually Help You Now Every resident now gives a real gameplay bonus that grows with their evolution stage. Feed them four food cubes to evolve, four more to fully evolve, and each step boosts their effect. Villager — global production speed (crops + eggs): +5% / +10% / +15% Farmer — extra speed on crop producers: +5% / +10% / +15% Priestess — extra speed on all crops: +5% / +10% / +15% Elder — egg & crop speed: +5% / +10% / +15% Merchant — crop purchase discount: −5% / −10% / −15% Fisher — fishing-token mint discount: −5% / −10% / −15% All bonuses stack multiplicatively. A fully evolved Villager + Farmer + Priestess + Elder compounds to roughly +75% crop production. 🛠 Bug Fixes Wild animals were gliding without animation in the built game — they now animate properly Fish floating on top of the pond rim — they now swim inside the water Fish Gallery was showing fish from previous saves on a fresh new game Fishing would permanently stop after the Fisher drained his token queue Items turning solid white when picked up to move Paint shortcut keys 1/2/3/4 now match the on-screen icon order (was 1/3/2/4) Settings → Controls: BACK button no longer overlaps the keybinding text Tutorial popup no longer covers the Build button mid-lesson "Start Tutorial" from the main menu now correctly fires on the next new game Residents now strictly stay on grass and sand — no more walking onto water or cliffs Chat bubbles no longer jitter above resident heads "Choose Your Centerpiece" screen now has a Back button Build button is now clickable across the entire icon (not just the lower-left) Subcategory labels are 2× bigger and render at a consistent size 🎯 Quality of Life Fishing tokens are now minted by right-clicking the Fishing...

Bug Fixes

70 days ago
bug fixes for the main menu, and some build issues with text size on the sub build categories, and numbering for the paint brush tiles.

Posts come from Steam's official announcements feed.

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