Under Tower Idle puts you in command of an island settlement where you'll harvest resources, construct buildings, and deploy troops to tackle procedural dungeons. The game layers idle progression with active clicking, rewarding both passive resource generation and strategic unit management. It's ideal for players who enjoy building mechanics combined with light combat exploration.
About this game
Build, expand, and automate your island empire in this 3D idle clicker adventure. Gather resources, train units, and conquer dangerous dungeons.
Under Tower Idle – Major Garrison UpdateHello everyone!This update introduces a complete overhaul of the Garrison system, along with several balance adjustments, gameplay improvements, and bug fixes based on community feedback.🛡️ Garrison System OverhaulManaging your island defenses is now easier and more flexible than ever.What's New?All Garrisons can now be managed from a single interface.Automatic soldier assignment has been added, allowing Garrisons to fill themselves automatically.You can now prioritize soldier types by arranging them in the list on the right side of the Garrison window. Automatic assignments will follow the order you choose, giving you much greater control over your defenses.⚖️ Balance ChangesCrown ResetReduced the required Dungeon Floor for Crown Reset from 25 to 15, allowing players to access this progression feature much earlier.Villager SoldiersTo improve their usefulness in the early game:Health increased from 50 → 60Attack Damage increased from 5 → 10Titan EventsIncreased the time interval between Titan attacks, giving players more time to prepare before the next invasion.Island EnemiesReduced the spawn rate of enemies appearing on islands to create a smoother gameplay experience.⚙️ Gameplay ImprovementsEvent SystemDungeon Raids and Titan attacks can no longer occur at the same time.If one event is already active, the other event's timer will pause and continue once the current event has finished. This prevents overlapping major events and allows players to focus on one challenge at a time.Building DurabilityFixed an issue where island buildings did not gain additional Health when upgraded.Buildings will now properly increase their maximum Health as they level up, making your settlements significantly more durable during the later stages of the game.🐞 Bug FixesFixed several save-related issues that could affect game progression.Various stability and gameplay improvements.Thank you for continuing to support Under Tower Idle!Your feedback ...
Hello everyone!First of all, thank you to everyone who joined us on release day! We've been carefully monitoring your feedback and have already prepared our first patch to improve the experience.Dungeon BalanceWe've adjusted the difficulty of dungeon enemies to provide a smoother progression.Reduced the Health and Armor of dungeon enemies by approximately 50–60%.This should make early and mid-game dungeon runs feel more balanced while keeping the challenge rewarding.LocalizationFixed several localization issues that appeared when entering the Dungeon.Dynamic Loot SystemDungeon raid enemies now use a dynamic loot system.Enemies defeated during raids will now drop increasing amounts of loot based on your current progression, making dungeon farming more rewarding as you advance through the game.Thank YouYour feedback has been incredibly helpful, and we're already working on more improvements.If you encounter any issues or have suggestions, please let us know through the Bug Report feature in the ESC menu or by posting in the Steam Discussions.Thank you for your support, and enjoy your adventure in Under Tower Idle!— PandaDev
Version 0.2 ReleaseHello everyone!Today marks an exciting milestone for Under Tower Idle. Version 0.2 is now officially available!This update introduces some of the biggest additions the game has received so far and lays the foundation for many of the features coming in future updates.New ContentRecruit Powerful HeroesHeroes have finally arrived!You can now recruit and deploy four unique heroes to help defend your islands:⚔️ Swordsman🏹 Archer🔮 Mage❤️ HealerEach hero has a unique role on the battlefield. The materials required to recruit them can be obtained from specific Raid levels inside the Dungeon, making progression even more rewarding.The Stone Titan Has AwakenedThe first Titan is now active!The Stone Titan will periodically launch attacks against your islands. Defeating this massive enemy rewards you with valuable resources that can significantly accelerate your progress.This is only the first of many powerful enemies planned for Under Tower Idle.RoadmapVersion 0.2 is just the beginning. Here are some of the features currently planned for future updates.More HeroesSeveral heroes are already planned and will become available in future updates.Existing heroes will also receive new abilities and additional progression systems.More Titans & Boss BattlesThe Stone Titan is only the beginning.Future Titans will feature unique mechanics, requiring different strategies and creating more exciting boss encounters.New Enemy TypesMore enemy varieties will be introduced to make battles feel more dynamic and challenging throughout the game.Dungeon Combat ReworkThe current dungeon battles are mostly visual representations.In future updates, we'd like to transform them into a more interactive combat experience where players can actively influence the outcome and enjoy battles that feel much more engaging.Conquer the Dungeon IslandsOne of our biggest planned features is allowing players to completely destroy dungeon strongholds.Once conquered, these islands will become part of...
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