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I Like Trains

I Like Trains

by Super Gecko Games

Price N/A
Avg Players 0
Released Coming soon
2DCasualIdlerIncremental
View on Steam ↗

Media

Video
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Screenshot
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Build a railway empire from a single line into a sprawling network of trains and stations. Progress by ferrying passengers, reinvesting profits into new locomotives and routes, and unlocking infrastructure upgrades that accelerate your growth. Ideal for players who enjoy watching systems expand through incremental mechanics and light management decisions.

About this game

Latest updates

Patch Notes v.19

20 days ago
Alpha 0.19 Patch NotesNew Features- Added an on-screen controls guide during the tutorial that explains camera movement and automatically updates for keyboard and mouse or gamepad controls.- Added a "Giant" UI scale option and improved how menus scale at larger UI sizes.- Added a frame rate limit setting, which defaults to the current monitor's refresh rate.- Added a VSync toggle.- Some point-of-interest options now require their related buildings or stations to be present on the same line before they can be purchased.UI Changes- Updated the rail junction visual.- Improved advertisement board profit text so it is easier to read and displays research points when a Botanical Garden is active.- Improved the positioning and behavior of the anomaly warning message.Bug Fixes- Fixed the Purple Line point of interest appearing in the wrong location.- Fixed trains and rails in the Train Yard pulsing along with the building when an upgrade was available.- Fixed buildings beginning their upgrade pulse during the build animation.- Fixed advertisement board and point-of-interest tips remaining visible after their related purchase was made.- Fixed the service tier tip drifting out of position after changing the UI scale.- Fixed the mouse cursor jumping after changing the UI scale.- Fixed sound effects stacking when loading a save.

Alpha 0.18 Patch Notes

22 days ago
Alpha 0.18 Patch NotesNew Features- The game now continues running while its window is unfocused or in the background.- Added proper junction visuals where rail lines cross without sharing a station.- Updated the early Yellow and Purple Line layouts so their combo station appears during the demo.- Buildings now pulse when they have an upgrade the player can afford.- The end-demo screen now appears after all demo content is completed, even if the anomaly is never interacted with.UI Changes- Darkened the Yellow Line color for better contrast and readability. Bug Fixes- Darkened the splash screen background. (it's black now!)- Fixed an issue where two purchasable stations could be drawn on top of one another. - Fixed rail crossings outside stations not displaying a proper junction.- Fixed the latest progress not always being saved before the anomaly's screen-off transition.- Many other generic stability improvements and optimizations

Demo Out Now!

25 days ago
You like trains? Good. The demo is live.Grow from a single train line into a sprawling rail network. Pick up passengers, earn resources, unlock new lines, build new stations, and buy lots of upgrades. Thank you to everyone who tested the playtest over the past week. You truly made the demo so much better and this version has some new content you haven't seen yet! If you find any bugs or have feedback on the demo, please jump in in the Discord or fill out the feedback form. We'd love to hear from you!What's coming in the full game:Multi-car TrainsPrestigeNew points of interest, resources, and mechanicsAnd most definitely: more trainsNow go run some trains.— Super Gecko Games

Posts come from Steam's official announcements feed.

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