A dark fantasy idle ARPG where you prepare a character, send them into automated PvE runs, collect loot, craft stronger gear, and shape your build through skills, passives, and long-term progression.
Players, last 38 days
Peak 5 · Low 0
Daily peak concurrent players, sampled once a night from Steam.
What players are saying
▼ Not recommended0 hrs
Game launches multiple shadow processes that run in the background that are not detectable by alt+ctrl+delete. Runs like malware.
My old review is kept for posterity, but I am changing to an upvote on the simple fact that the dev responds to bug reports and suggestions.
There are still issues with the game, but it seems they will be fixed, given time, so I will continue to update my review as that happens.
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Can't really say it's a good game right now:
It's unoptimized: I click the Passives tab, and it takes a solid 2-3 seconds to actually switch to the Passives screen. How is that even possible in a game that lacks any sort of heavy graphics and should lack in major processing power?
It's UI is unfriendly: When you are in combat, you can equip items you get. But, for some reason, tooltips do not appear. You can only see the stats of gear to compare them when you are in town.
Also, I could not figure out how to spend my skill points: I'd open the Passives tab, click a skill connected to the 'Mage Starting Passive', and then click 'Apply and....nothing was applied. I still had 2 skill points and no skill. I tried right click, then Apply. I tried left click, then Apply. I tried selecting my 'Starting Passive', then Apply. None of these spent my Skill Point. Whatever the game expected of me was not clear, which is a major fumble when skill trees have been in games since the late 90's.
-------------------------------------------------- I know the dev is a solo dev, and I wish him or her luck. I won't refund, and I'll try to remember to pop back into the game after major updates to see if I should update my review.
Release 1.3.3.c makes combat smoother on established saves, strengthens save recovery, improves Writ management, and clarifies the path from Divine Writs to Helegion. Reduced combat slowdowns on established Characters and large Stashes, including at accelerated game speeds. Strengthened Character and Stash ownership safeguards. Recovery choices appear only when unresolved legacy or retained Stash data needs attention. Added Sell All Writs to Writ storage. It sells every non-Unique stored Writ while protecting Unique, carried, queued, and active Writs. Expanded quest guidance from the first completed ordinary Divine Writ through Monster Level 75, the four key bearers, their fragments, and Helegion. Fixed Life and status effects overlapping in combat, and fixed an accelerated death transition that could briefly clear and repopulate the battle scene. Added a one-time Bahast reminder for the in-game Guide and wiki, and rewrote Unique, Skill, and Support descriptions in clearer language. Thank you to everyone who sent saves, screenshots, video, and detailed reports. That evidence helped us trace the performance problem and verify these fixes against the affected game states. Read the full patch notes. — Bahast
Bahast 1.3.3.a and 1.3.3.b are now available. These two hotfixes focus on diagnostics, performance, Divine Writ progression, and Writ storage. Patch 1.3.3.a Fixed Send Diagnostics so reports can be uploaded again. Improved Battle screen performance and reduced slowdowns during longer sessions and repeated scene changes. Fixed Divine Writ quest progression that could remain blocked after selecting, queuing, and completing a Writ. Fixed saves with extremely large Writ collections that could make a character unresponsive and unplayable. Patch 1.3.3.b Combat-dropped Divine Writs now go directly to the Writ Stash instead of filling the 60-slot carry Inventory. Writ drop rates and sustain are unchanged. Thank you to everyone who sent reports, diagnostics, video, and save data. As Bahast's solo developer, that evidence helped me reproduce these problems and get the fixes in place. Read the full patch notes. — Bahast
Bahast 1.3.3 is available. This corrective update improves item comparisons and gear rolls, smooths the opening difficulty of Divine Writs, prevents ordinary post-hit recovery from reversing death, and makes the combat log easier to read. Cryptic Arena also has its intended battle backdrop. Thank you to the players who sent reports, screenshots, and saves. That evidence made this patch possible. Read the full patch notes. — Bahast
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