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Thousand Floors

Thousand Floors

by 琥珀塔

★ 50%
Price N/A
Avg Players 64
Reviews 258
Released Jun 18, 2026
Auto BattlerAutomationCasualCollectathon
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View on Steam ↗

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Thousand Floors tasks you with guiding a band of allies up an endless Eastern tower through passive, auto-resolving combat. You summon party members, upgrade their stats, and collect relics that amplify their power while the game's pixel-art climbers handle the fighting themselves. It's built for players who enjoy watching their roster grow stronger through progression systems rather than direct player input.

About this game

Players, last 30 days

Peak 91 · Low 43

Daily peak concurrent players, sampled once a night from Steam.

What players are saying

▼ Not recommended 0 hrs
The game has an interesting concept, but in my opinion the price-to-quality ratio is completely inadequate.

There are many technical and graphical issues. Some of the graphics look badly scaled — stretched, squeezed, blurry, or pixelated. Even the gold icon, which is constantly visible on the interface, looks distorted and unclear. These are things that could be improved with free image-scaling tools.

I understand mechanically why units can spawn on the latest unlocked tower level, but when they appear halfway outside the tower, it simply does not look good. Casting skills from the upgrade window also feels quite inconvenient to me. A better solution would be a separate collapsible window or quick-use bar where skills could be assigned for easier access.

The x10 purchase option also feels unfinished. If it already allows upgrading something from 1 to 10 times at once depending on available resources, then there might as well be a “max” option.

There are many small issues like this. To me, the game currently feels more like a beta than a fully released product. The idea is interesting, but in its current technical state and at its current price, I cannot recommend it. I may consider buying it again someday during a very large discount.
8 found helpful Steam ↗
▼ Not recommended 13 hrs
I have 46 chests but no keys to open any. Info is meh, ui meh, i reinarcarnated but that did what? I have no clue, nor any clue why i should keep playing because theres zero incentive to reincarnate more. Nothing unlocks and upgrades are very very boring. I feel like i got hardscammed cuz i played 3 hours and was like, "god no what have i done".
8 found helpful Steam ↗
▼ Not recommended 1 hrs
Refunded after 50 minutes.

-No clear explanation of anything
-Steam marketplace
-Balance is broken


Cool concept but misses the mark.

I could imagine a game like this that mixes Melvor Idle where resources randomly spawn on the floors and you skill up. As well as dungeons you can equip units with crafted gear and go on adventures. There are plenty of game ideas out there that would go viral with some creativity and mixing of genres but it seems most games on steam nowadays are rushed and use AI which you would think AI is a tool to make a game faster with a higher quality/design but instead the devs are trying to rush games out with AI and make a quick buck before they generate there next game.
5 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

Thousand Floors — Major Updates Since 1.0

19 days ago
Hello, climbers. Since Thousand Floors launched on Steam, we’ve added Theme Store, Peach Blossom Reverie, and other features.Here’s what’s new, by section:What’s new1. Theme Store (v1.2.0)Bottom-bar Themes: preview and switch unlocked scenesOptional auto-rotate on rebirth, or lock your current lookWorld switching now lives in Theme Store2. Peach Blossom Reverie (theme DLC)Optional theme and cosmetics: Peach Blossom ReverieCheck availability on Steam from Theme StoreLater builds improved texture loading when switching theme/cosmetics on Steam3. Relics & auto battle (v1.1.0)Left panel Relics: preview and browse unlocked relics; stacks and Steam bonuses shownAuto settings for climber / skills / allies, summon rules, rebirth floor, multipliers, and moreMore auto upgrade and summon options (including strongest-only)4. Lockdown floors — camera & performanceCamera eases upward as lockdown deepensOff-screen lockdown floors unload to reduce loadDynamic lockdown display and spawn behavior fixes5. Steam inventory, chests & ranksChests auto-pick up after landing; more reliable open sync; sell for gold when allowedAdded gold-storage chests and related dropsIn-game Steam leaderboards (peak floor / relics, and more)6. Controls & otherActive skill bar, batch upgrade multipliers; version shown in SettingsFrame-rate caps; idle-window and floor-switch performance improvementsOther stability and display fixesThanks for your support. Full patch notes are in each version’s community posts.— The Thousand Floors team

Thousand Floors V1.2.3

22 days ago
Since v1.2.2: smoother Peach Blossom theme and cosmetic skin texture loading on Steam (less repeated PNG decode hitching). Improvements Gameplay without Peach Blossom theme matches v1.2.2; this update mainly improves smoothness when the Peach Blossom DLC is installed and in use Bug fixes On Steam release builds, switching Peach Blossom theme or cosmetics: each texture is decoded once and then reused, reducing hitching when re-applying skins Peach Blossom cosmetic availability and frame loading now use the same bare-PNG path as sky/UI chrome, avoiding missing-skin glitches when files are present How to get this update (Playtest) If you have not received the update yet: Steam Library → right-click Thousand Floors → Properties → Betas Check Enter beta access code, enter: qiancengdengta (lowercase, no spaces) Under Select beta, choose playtest (not Default) Close Properties and wait for Steam to finish downloading Launch the game — v1.2.3 appears at the bottom of Settings Troubleshooting Only Default in the list: the new version is not live yet — try again later Wrong version number: confirm playtest is selected; Verify integrity of game files, then restart Steam When this version ships on the main branch, switch back to Default in Betas — no access code needed.

Thousand Floors v1.2.2 hotfix

25 days ago
Bug fixes With the Peach Blossom DLC owned: theme shop shows the Peach Blossom preview; switching to it correctly applies sky, tower look, and UI frames/buttons (Steam release build) Theme Shop “Get on Steam” opens the Thousand Floors store page (not the Steam homepage) Rebirth keeps theme selection; auto-rotate advances correctly among owned themes You need to own and install the DLC on Steam; if the theme still looks wrong after updating the base game, verify integrity of game files and confirm the DLC is installed Without the DLC, behavior is unchanged — the theme shop will not treat Peach Blossom as unlocked How to get this update (Playtest) If you have not received the update yet: Steam Library → right-click Thousand Floors → Properties → Betas Check Enter beta access code, enter: qiancengdengta (lowercase, no spaces) Under Select beta, choose playtest (not Default) Close Properties and wait for Steam to finish downloading Launch the game — v1.2.2 appears at the bottom of Settings Troubleshooting Only Default in the list: the new version is not live yet — try again later Wrong version number: confirm playtest is selected; Verify integrity of game files, then restart Steam When this version ships on the main branch, switch back to Default in Betas — no access code needed.

Posts come from Steam's official announcements feed.

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